https://github.com/edcasillas/unity-prefab-replacer
A tool to replace scene objects by prefabs in Unity
https://github.com/edcasillas/unity-prefab-replacer
Last synced: 6 months ago
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A tool to replace scene objects by prefabs in Unity
- Host: GitHub
- URL: https://github.com/edcasillas/unity-prefab-replacer
- Owner: edcasillas
- License: apache-2.0
- Created: 2020-02-08T03:33:58.000Z (over 5 years ago)
- Default Branch: master
- Last Pushed: 2020-03-19T21:40:44.000Z (over 5 years ago)
- Last Synced: 2025-02-13T22:47:47.837Z (8 months ago)
- Language: C#
- Size: 9.77 KB
- Stars: 0
- Watchers: 2
- Forks: 0
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
- License: LICENSE
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README
# Prefab Replacer for Unity
A tool to replace scene objects by prefabs in Unity## Install ##
**Installation must be performed by project.**
Add the following line to your Packages/manifest.json file under dependencies:
"com.ecasillas.prefabreplacer": "https://github.com/edcasillas/unity-prefab-replacer.git"
Open Unity again; the Package Manager will run and the package will be installed.## Update ##
To ensure you have the latest version of the package, remove the version lock the Package Manager creates in Packages/manifest.json. The lock looks like this:
```
"com.ecasillas.prefabreplacer": {
"hash": "someValue",
"revision": "HEAD"
}
```