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https://github.com/effekseer/EffekseerForGodot3
https://github.com/effekseer/EffekseerForGodot3
Last synced: 6 days ago
JSON representation
- Host: GitHub
- URL: https://github.com/effekseer/EffekseerForGodot3
- Owner: effekseer
- License: mit
- Created: 2020-11-18T10:56:06.000Z (almost 4 years ago)
- Default Branch: main
- Last Pushed: 2023-05-08T02:14:37.000Z (over 1 year ago)
- Last Synced: 2024-08-02T06:16:34.849Z (3 months ago)
- Language: C++
- Size: 6.36 MB
- Stars: 131
- Watchers: 12
- Forks: 9
- Open Issues: 5
-
Metadata Files:
- Readme: README.md
- License: LICENSE
Awesome Lists containing this project
- awesome-godot - EffekseerForGodot3 - Import [Effekseer](https://effekseer.github.io/en/) particle effects (Godot 3.x). (Plugins and scripts / 3D)
- awesome-godot-3 - EffekseerForGodot3 - Import [Effekseer](https://effekseer.github.io/en/) particle effects (Godot 3.x). (Plugins and scripts / 3D)
- awesome-godot-3 - EffekseerForGodot3 - Import [Effekseer](https://effekseer.github.io/en/) particle effects (Godot 3.x). (Plugins and scripts / 3D)
README
# EffekseerForGodot3
## Overview
This is the Effekseer's runtime plugin for [Godot Engine](https://godotengine.org).
You will be able to show the effects that was created with Effekseer.[Godot Engine](https://godotengine.org)向けEffekseerプラグインです。
Effekseerで作成したエフェクトをGodot Engine 3.xで表示することができます。- [Official website](https://effekseer.github.io)
- [For Godot 4.x plugin](https://github.com/effekseer/EffekseerForGodot4)## Documents (How to use it)
- [Help](https://effekseer.github.io/Help_Godot/v3/index.html)
## How to develop the plugin
### Clone the repository
```
git clone https://github.com/effekseer/EffekseerForGodot3 --recursive
```### Build binaries
#### Windows
- python3 and scons `pip install scons`
- Visual Studio 2017 or later.Execute `python3 Dev/Cpp/build.py platform=windows`
#### macOS, iOS
- python3 and scons `brew install scons`
- Latest XcodeExecute `python3 Dev/Cpp/build.py platform=osx`
Execute `python3 Dev/Cpp/build.py platform=ios`#### Android
- macOS or Linux
- python3 and scons
- Android NDK. ANDROID_NDK_ROOT required.Execute `python3 Dev/Cpp/build.py platform=android`
#### Linux
- Ubuntu (64bit)
- python3 and scons `apt install scons`
- Multilib `apt install gcc-multilib g++-multilib`Execute `python3 Dev/Cpp/build.py platform=linux`
### Edit native codes
#### Windows
Create an effekseer build environment.
```
mkdir Dev/Effekseer/build
cd Dev/Effekseer/build
cmake -DBUILD_VIEWER=ON -DBUILD_EDITOR=ON ..
```Uses Visual Studio 2017 or later, to open and build the following solution file.
- Dev/Cpp/EffekseerGodot.sln
### Run by Godot Engine
Uses Godot Engine 3.x, to open the following project file.
- Dev/Godot/project.godot