https://github.com/effekseer/EffekseerForGodot4
https://github.com/effekseer/EffekseerForGodot4
Last synced: 20 days ago
JSON representation
- Host: GitHub
- URL: https://github.com/effekseer/EffekseerForGodot4
- Owner: effekseer
- License: mit
- Created: 2022-01-25T09:18:07.000Z (about 3 years ago)
- Default Branch: main
- Last Pushed: 2025-03-08T15:50:42.000Z (about 1 month ago)
- Last Synced: 2025-03-24T04:52:30.988Z (27 days ago)
- Language: C++
- Size: 17.7 MB
- Stars: 75
- Watchers: 8
- Forks: 6
- Open Issues: 5
-
Metadata Files:
- Readme: README.md
- License: LICENSE
Awesome Lists containing this project
- Awesome-Daily - Effekseer For Godot
README
# EffekseerForGodot4
## Overview
This is the Effekseer's runtime plugin for [Godot Engine](https://godotengine.org).
You will be able to show the effects that was created with Effekseer.[Godot Engine](https://godotengine.org)向けEffekseerプラグインです。
Effekseerで作成したエフェクトをGodot Engine 4.xで表示することができます。- [Official website](https://effekseer.github.io)
- [For Godot 3.x plugin](https://github.com/effekseer/EffekseerForGodot3)## Documents (How to use it)
- [Help](https://effekseer.github.io/Help_Godot/v4/index.html)
## How to develop the plugin
### Clone the repository
```
git clone https://github.com/effekseer/EffekseerForGodot4 --recursive
```### Build binaries
#### Windows
- python3 and scons `pip install scons`
- Visual Studio 2019 or later.Execute `python3 Dev/Cpp/build.py platform=windows`
#### macOS, iOS
- python3 and scons `brew install scons`
- Latest XcodeExecute `python3 Dev/Cpp/build.py platform=osx`
Execute `python3 Dev/Cpp/build.py platform=ios`#### Android
- macOS or Linux
- python3 and scons
- Android NDK. ANDROID_NDK_ROOT required.Execute `python3 Dev/Cpp/build.py platform=android`
#### Linux
- Ubuntu (64bit)
- python3 and scons `apt install scons`
- Multilib `apt install gcc-multilib g++-multilib`Execute `python3 Dev/Cpp/build.py platform=linux`
### Edit native codes
#### Windows
Create an effekseer build environment.
```
mkdir Dev/Effekseer/build
cd Dev/Effekseer/build
cmake -DBUILD_VIEWER=ON -DBUILD_EDITOR=ON ..
```Uses Visual Studio 2019 or later, to open and build the following solution file.
- Dev/Cpp/EffekseerGodot.sln
### Run by Godot Engine
Uses Godot Engine 4.x, to open the following project file.
- Dev/Godot/project.godot