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https://github.com/ekm507/mahdiO
Generate music and sound effects by python and mathematics (digital signal processing)
https://github.com/ekm507/mahdiO
audio digital-signal-processing harmonics midi music sound-effects wave
Last synced: about 1 month ago
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Generate music and sound effects by python and mathematics (digital signal processing)
- Host: GitHub
- URL: https://github.com/ekm507/mahdiO
- Owner: ekm507
- License: gpl-3.0
- Created: 2020-03-28T21:40:58.000Z (over 4 years ago)
- Default Branch: master
- Last Pushed: 2020-10-17T15:59:15.000Z (about 4 years ago)
- Last Synced: 2024-08-05T06:05:21.130Z (5 months ago)
- Topics: audio, digital-signal-processing, harmonics, midi, music, sound-effects, wave
- Language: Python
- Homepage:
- Size: 135 KB
- Stars: 9
- Watchers: 3
- Forks: 1
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
- License: LICENSE
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README
# MahdiO: generate music
Generate music sound effects using mathematics.
## how to use
well, this project is not written the best way of it. I mean It works, but using this is a bit difficult.
there are some functions in this project. working with each other to craft you a music.
the file `audio4.py` shows you an example how to use it.
it simply gets a midi file as input and generates a music based on notes the file provides.but I will make a better wiki for this later! I promise!
## files in this repo
* `functions.py` for generating basic audio functions.
* `notes.py` for generating notes.
* `midi_conversions.py` for converting note number to frequency.
* `instruments.py` for describing each instrument.
* `music.py` for generating music.
* `write.py` for writing generated audio into a wave file
* `read_midi.py` for reading notes data from `.mid` files
* `audio*.py` for test.## how it works
any note we hear is consisted of a sine function with a main frequency summed up with it's harmonics- each with it's own amplitude.
adding up sine functions, we create a new function for each instrument which is it's basic sound. see `harmonics` function in `functions.py`.but this is not enough by itself to make a nice sound.
amplitude of a sound changes dampingly over time. this is also a unique property of an instrument.
see `instrument*` and `push_instrument*` functions in `instruments.py`.different notes have different frequencies. harmonics change respecting to main frequency. see `notes.py` to learn more.
combining notes by synthesizing them, we create a music. each note has a duration and a note number. look up `music.py` to see how it works.
so now we can generate sounds but we need notes! the funcion `read_midi` in file `read_midi.py` gets a midi file as input and extracts notes out of it to use.
now we are ready to generate a music from zero!
look up `audio*.py` to see how a list of notes by time and some more details can make a nice music!
finally we should save generated audio wave into a .wav (wave) file. the function `write_to_file` in `write.py` does it. and when done, it's done!## TODO
1. different tracks in midi file, each have their own instrument. add a support for this
2. get timing info from midi file
3. write better instruments.
4. make documentation for code. maybe rewrite this README file too.
5. make a wiki for developers so it will be easier to develope.