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https://github.com/ekmett/machines

Networks of composable stream transducers
https://github.com/ekmett/machines

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Networks of composable stream transducers

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machines
========

[![Hackage](https://img.shields.io/hackage/v/machines.svg)](https://hackage.haskell.org/package/machines) [![Build Status](https://github.com/ekmett/machines/workflows/Haskell-CI/badge.svg)](https://github.com/ekmett/machines/actions?query=workflow%3AHaskell-CI)

*Ceci n'est pas une pipe*

Machines are demand driven input sources like pipes or conduits, but can support multiple inputs.

You design a `Machine` by writing a `Plan`. You then `construct` the machine.

Simple machines that take one input are called a `Process` and processes form a `Category`. More generally you can attach a
`Process` to the output of any type of `Machine`, yielding a new `Machine`.

More complicated machines provide other ways of connecting to them.

Typically the use of machines proceeds by using simple plans into machine `Tee`s and `Wye`s, capping many of the inputs to
those with possibly monadic sources, feeding the rest input (possibly repeatedly) and calling `run` or `runT` to get the
answers out.

There is a lot of flexibility when building a machine in choosing between empowering the machine to run its own monadic effects
or delegating that responsibility to a custom driver.

A port of this design to scala is available from runarorama/scala-machines

Runar's slides are also available from http://web.archive.org/web/20161029161813/https://dl.dropboxusercontent.com/u/4588997/Machines.pdf

Some worked examples are here https://github.com/alanz/machines-play

Contact Information
-------------------

Contributions and bug reports are welcome!

Please feel free to contact me through github or on the #haskell IRC channel on irc.freenode.net.

-Edward Kmett