https://github.com/ekspek/lua-raycaster
An attempt at making a raycasting engine in Lua using the LÖVE framework.
https://github.com/ekspek/lua-raycaster
Last synced: over 1 year ago
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An attempt at making a raycasting engine in Lua using the LÖVE framework.
- Host: GitHub
- URL: https://github.com/ekspek/lua-raycaster
- Owner: ekspek
- Created: 2019-04-13T14:15:12.000Z (over 7 years ago)
- Default Branch: master
- Last Pushed: 2019-10-07T22:31:13.000Z (almost 7 years ago)
- Last Synced: 2025-02-13T12:35:57.735Z (over 1 year ago)
- Language: Lua
- Size: 43 KB
- Stars: 1
- Watchers: 2
- Forks: 0
- Open Issues: 0
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Metadata Files:
- Readme: README.md
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README
# Lua Raycasting Engine
A first attempt at making a raycasting engine myself, using Lua and the LÖVE framework.
The engine is currently untextured and looks like the screenshot below.

### Links
Inspired by and following [Lode's raycasting tutorial](https://lodev.org/cgtutor/raycasting.html).