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https://github.com/ekspek/not-space-invaders

An arcade Space Invaders clone with more realistic 2D physics.
https://github.com/ekspek/not-space-invaders

Last synced: 10 months ago
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An arcade Space Invaders clone with more realistic 2D physics.

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# Not Space Invaders

Not Space Invaders is a clone of the 1978 arcade classic Space Invaders with more realistic 2D physics added into the mix. Nobody asked for them, but I added them anyway.

It is still in development. To run it on Linux, download the files and run
```
love ./
```
on the root folder (where ```main.lua``` is located). Make sure you have LÖVE 11.0 or higher installed.

You can also run it on Windows or wherever LÖVE runs, which can be done by learning how to do that.

### Controls

Controls are simple enough, simply use the keyboard arrow keys to control the ship and spacebar to fire.

### Screenshot

Below is a screenshot of the game in its current state (check the image commit to see which version it is).

![Screenshot of the game in its current state](./screencap.png)

### Acknowledgements

This project is inspired by the work of [Stabyourself.net](http://stabyourself.net/).

The sprites used were taken from [this sprite sheet](https://www.spriters-resource.com/arcade/spaceinv/sheet/8593/) at The Spriters Resource. All credits go to its original submitter.

Sound effects were pulled from [Classicgaming.gg](http://www.classicgaming.cc/classics/space-invaders/sounds/)'s page on Space Invaders.

Also full acknowledgements to the developers of the original arcade Space Invaders. All rights reserved to whoever owns them (I'm guessing Taito, but I'm no lawyer).