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https://github.com/ela-ine/intro-to-VR-ShootHoops

In this project, I learned the basics of C# in Unity, like using Instantiate and transform, and how Unity as a program functions. The finished product spawns targets for the user, and within a certain time limit, the user attempts to hit as many targets as possible with spawned basketballs.
https://github.com/ela-ine/intro-to-VR-ShootHoops

c-sharp unity unity3d virtual-reality

Last synced: 3 months ago
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In this project, I learned the basics of C# in Unity, like using Instantiate and transform, and how Unity as a program functions. The finished product spawns targets for the user, and within a certain time limit, the user attempts to hit as many targets as possible with spawned basketballs.

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