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https://github.com/eldanielg/doom-like-cpp

Retro FPS prototype built in C++ using raylib with raycasting rendering, enemy AI, progressive difficulty and modular architecture.
https://github.com/eldanielg/doom-like-cpp

cmake cpp fps game-ai game-development raycasting raylib retro

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Retro FPS prototype built in C++ using raylib with raycasting rendering, enemy AI, progressive difficulty and modular architecture.

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