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https://github.com/electronicarts/EABase
EABase is a small set of header files that define platform-independent data types and platform feature macros.
https://github.com/electronicarts/EABase
Last synced: about 2 months ago
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EABase is a small set of header files that define platform-independent data types and platform feature macros.
- Host: GitHub
- URL: https://github.com/electronicarts/EABase
- Owner: electronicarts
- License: other
- Created: 2019-01-22T22:59:28.000Z (almost 6 years ago)
- Default Branch: master
- Last Pushed: 2024-09-09T05:12:57.000Z (4 months ago)
- Last Synced: 2024-09-09T06:31:27.550Z (4 months ago)
- Language: C++
- Homepage:
- Size: 140 KB
- Stars: 165
- Watchers: 16
- Forks: 98
- Open Issues: 6
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Metadata Files:
- Readme: README.md
- Contributing: CONTRIBUTING.md
- License: LICENSE
Awesome Lists containing this project
- AwesomeCppGameDev - EABase - independent data types and platform feature macros. (Libraries)
README
# EABase
[![Build Status](https://travis-ci.org/electronicarts/EABase.svg?branch=master)](https://travis-ci.org/electronicarts/EABase)
EABase is a small set of header files that define platform-independent data types and macros.
## Documentation
Please see [Introduction](doc/EABase.html).
## Compiling sources
Please see [CONTRIBUTING.md](CONTRIBUTING.md) for details on compiling and testing the source.
## Credits
Roberto Parolin is the current EABase owner within EA and is responsible for the open source repository.
## License
Modified BSD License (3-Clause BSD license) see the file LICENSE in the project root.