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https://github.com/electronicarts/EAMain
EAMain provides a multi-platform entry point used for platforms that don't support console output, return codes and command-line arguments.
https://github.com/electronicarts/EAMain
Last synced: 2 months ago
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EAMain provides a multi-platform entry point used for platforms that don't support console output, return codes and command-line arguments.
- Host: GitHub
- URL: https://github.com/electronicarts/EAMain
- Owner: electronicarts
- License: other
- Created: 2019-01-22T22:58:58.000Z (about 6 years ago)
- Default Branch: master
- Last Pushed: 2024-09-09T06:01:06.000Z (5 months ago)
- Last Synced: 2024-09-09T07:25:20.621Z (5 months ago)
- Language: C++
- Homepage:
- Size: 50.8 KB
- Stars: 44
- Watchers: 13
- Forks: 35
- Open Issues: 4
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Metadata Files:
- Readme: README.md
- Contributing: CONTRIBUTING.md
- License: LICENSE
Awesome Lists containing this project
- AwesomeCppGameDev - EAMain - platform entry point used for platforms that don't support console output, return codes and command-line arguments. (C++)
README
# EAMain
[![Build Status](https://travis-ci.org/electronicarts/EAMain.svg?branch=master)](https://travis-ci.org/electronicarts/EAMain)
EAMain provides a multi-platform entry point used for platforms that don't support console output, return codes and command-line arguments.
## Documentation
Please see [Introduction](doc/EAMain.html).
## Compiling sources
Please see [CONTRIBUTING.md](CONTRIBUTING.md) for details on compiling and testing the source.
## Credits
Roberto Parolin is the current EAMain owner within EA and is responsible for the open source repository.
## License
Modified BSD License (3-Clause BSD license) see the file LICENSE in the project root.