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https://github.com/eliasmurcray/raytracing


https://github.com/eliasmurcray/raytracing

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# Raytracing
I'll be trying to learn some raytracing concepts using SDL3 (window, events) and OpenGL (hardware-accelerated rendering), and following the tutorials in [Ray Tracing in One Weekend](https://raytracing.github.io/books/RayTracingInOneWeekend.html). The code will be C89 compatible.

## Dependencies
- SDL3 ([Installation Instructions](https://wiki.libsdl.org/SDL3/Installation))
- glew ([Releases](https://github.com/nigels-com/glew/releases))
- pkg-config

## Building
Run `make` to build an executable at `build/main`. Run `make clean` to clean up the executable.