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https://github.com/elkard/pszt_connectfour_ai
First project for the ‘Fundamentals of Artificial Intelligence’ course. Created AI engine based on MinMax algorithm to play Connect Four game. Type of each player (human/AI) and AI parameters (depth of MinMax tree, enabling alpha-beta pruning) can be set, so it is possible to run AI vs AI game with different parameters.
https://github.com/elkard/pszt_connectfour_ai
ai alpha-beta-pruning connect4 connect4-ai-game java minmax-algorithm
Last synced: 5 days ago
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First project for the ‘Fundamentals of Artificial Intelligence’ course. Created AI engine based on MinMax algorithm to play Connect Four game. Type of each player (human/AI) and AI parameters (depth of MinMax tree, enabling alpha-beta pruning) can be set, so it is possible to run AI vs AI game with different parameters.
- Host: GitHub
- URL: https://github.com/elkard/pszt_connectfour_ai
- Owner: elkaRD
- Created: 2019-11-13T20:46:14.000Z (about 5 years ago)
- Default Branch: master
- Last Pushed: 2019-12-02T20:13:09.000Z (almost 5 years ago)
- Last Synced: 2023-03-09T06:13:17.972Z (over 1 year ago)
- Topics: ai, alpha-beta-pruning, connect4, connect4-ai-game, java, minmax-algorithm
- Language: Java
- Homepage:
- Size: 80.1 KB
- Stars: 2
- Watchers: 2
- Forks: 1
- Open Issues: 0