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https://github.com/elmarti/react-joystick-component

Tiny, multitouch, component driven joysticks in react
https://github.com/elmarti/react-joystick-component

control javascript joystick joystick-control react typescript

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Tiny, multitouch, component driven joysticks in react

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## React Joystick Component

[![Bundle Size](https://img.shields.io/bundlephobia/minzip/react-joystick-component?style=plastic)](https://img.shields.io/bundlephobia/minzip/react-joystick-component?style=plastic)

[Click here to see examples](https://elmarti.github.io/react-joystick-component/)

```
npm i react-joystick-component --save
yarn add react-joystick-component
```

```
import { Joystick } from 'react-joystick-component';
```

```React

```

Component Props - as described by IJoystickProps - all are optional

| Prop | Type | Description |
|---|---|---|
| size | number | The size in px of the Joystick base |
| stickSize | number | The size in px of the Joystick stick (if unspecified, joystick size is relative to the `size` value |
| baseColor | string | The color of the Joystick base |
| stickColor | string | The color of the Stick |
| throttle | number | The [throttling](https://codeburst.io/throttling-and-debouncing-in-javascript-b01cad5c8edf) rate of the move callback |
| sticky | Boolean | Should the joystick stay where it is when the interaction ends |
| stickImage | string | The image to be shown for the joystick |
| baseImage | string | The image to be shown for the pad |
| followCursor | Boolean | Make the stick follow the cursor position |
| move | Function | Callback fired on every mouse move, not throttled unless a throttling rate is provided as above |
| stop | Function | Callback fired when the user releases the joystick |
| start | Function | Callback fired when the user starts moving the Joystick |
| disabled | Boolean | When true, block any usage of the Joystick. This will also apply the `joystick-disabled` and `joystick-base-disabled` classNames |
| stickShape | JoystickShape | The shape of the joystick default = circle|
| baseShape | JoystickShape | The shape of the joystick default = circle|
| controlPlaneShape | JoystickShape | Override the default shape behaviour of the control plane - circle, square, axisX, axisY|
| minDistance | number | Percentage 0-100 - the minimum distance to start receive IJoystickMove events|
| pos | {x: number, y: number}| Override the joystick position (doesn't work if the user is interacting. You can use `disabled` to force this)|
```TypeScript
import {JoystickShape} from "./shape.enum";
interface IJoystickProps {
size?: number;
stickSize?: number;
baseColor?: string;
stickColor?: string;
disabled?: boolean;
throttle?: number;
sticky?: boolean;
stickImage?: string;
baseImage?: string;
followCursor?: boolean;
move?: (event: IJoystickUpdateEvent) => void;
stop?: (event: IJoystickUpdateEvent) => void;
start?: (event: IJoystickUpdateEvent) => void;
baseShape?: JoystickShape;
stickShape?: JoystickShape;
controlPlaneShape?: JoystickShape;
minDistance?: number;
pos: {x: number, y: number}
}
```

```TypeScript
type JoystickDirection = "FORWARD" | "RIGHT" | "LEFT" | "BACKWARD";

export interface IJoystickUpdateEvent {
type: "move" | "stop" | "start";
x: number | null;
y: number | null;
direction: JoystickDirection | null;
distance: number; // Percentile 0-100% of joystick
}
```