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https://github.com/emanahmed55/a_heat_guided_air_to_air_missile_controller

A simple web project by using Angular and firebase.This web project is about a missile that contains a burner, a proximity trigger, a warhead , two sets of wings , yaw (left ,right) , pitch ( up ,down) , a launch sensor , and an infra-red camera
https://github.com/emanahmed55/a_heat_guided_air_to_air_missile_controller

algorithm angular burner c firebase infra-red-camera launch-sensor missile pitch proximity warhead wings yaw

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A simple web project by using Angular and firebase.This web project is about a missile that contains a burner, a proximity trigger, a warhead , two sets of wings , yaw (left ,right) , pitch ( up ,down) , a launch sensor , and an infra-red camera

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README

          


Missile Controller Web Project

This is a simple web project developed using Angular and Firebase. The purpose of the project is to simulate the control system of a missile, which includes several components that interact with each other during flight.

Components of the Missile



  • Burner

  • Proximity Trigger

  • Warhead

  • Two Sets of Wings

  • Yaw (Left, Right)

  • Pitch (Up, Down)

  • Launch Sensor

  • Infra-Red Camera

How the Missile Controller Works


The story of the project starts as follows:



  1. First, the missile is launched.

  2. Half a second later, the burner is activated. The burner will be deactivated in case of missile explosion or if an error occurs.

  3. The controller includes wings that help steer the missile towards its target. Each set of wings has 5 modes:

    • Centered

    • Small deviation to left

    • Small deviation to right

    • Strong deviation to left

    • Strong deviation to right



  4. Three seconds after launch, the burner may stop, or the arming may be canceled in two cases:

    • Burner malfunction

    • Losing the target by the camera



  5. The warhead explodes if the missile is armed and the proximity trigger is activated.

Technologies Used



  • Angular

  • Firebase