https://github.com/emergencemory/raid-the-abyss-ld57game
Entry for Ludum Dare 57 Game Jam Extra Format
https://github.com/emergencemory/raid-the-abyss-ld57game
ableton blender executable game game-development gamedev gamejam gimp godot godot-engine godot4 godotengine html5 ludum-dare ludumdare
Last synced: about 1 month ago
JSON representation
Entry for Ludum Dare 57 Game Jam Extra Format
- Host: GitHub
- URL: https://github.com/emergencemory/raid-the-abyss-ld57game
- Owner: emergencemory
- License: other
- Created: 2025-04-05T20:38:44.000Z (2 months ago)
- Default Branch: main
- Last Pushed: 2025-04-24T20:37:30.000Z (about 2 months ago)
- Last Synced: 2025-04-24T21:42:05.724Z (about 2 months ago)
- Topics: ableton, blender, executable, game, game-development, gamedev, gamejam, gimp, godot, godot-engine, godot4, godotengine, html5, ludum-dare, ludumdare
- Language: GDScript
- Homepage: https://ldjam.com/events/ludum-dare/57/raid-the-abyss
- Size: 19.3 MB
- Stars: 3
- Watchers: 1
- Forks: 0
- Open Issues: 17
-
Metadata Files:
- Readme: README.md
- License: LICENSE
Awesome Lists containing this project
README


Entry for ludum dare 57
Theme: depths
Knights (blue, left) raiding abyss full of Orcs (red, right)Credits:
Game - Emery Smith - staticleapstudios.com
Music/SFX - Smthngclvr - https://youtube.com/@smthngclvr?feature=sharedMain Goals:
melee-system
terrain-generator
minimapControls (rebindable)
WASD - move up/down/left/right
Left Click - prepare attack and parry from the mouse direction relative to the character's facing direction
Release Left Click - initiate attack
Right Click - block attacks from the mouse direction relative to the character's facing direction
E - kick (stun and knockback in some conditions)
Scroll Up - zoom in
Scroll Down - zoom out
Escape - Menu
Tilde - dev consolePost-LD57 game jam features planned:
Functionality - Touch Screen Controls
Functionality - Mac OS, Linux, Android, IOS builds
Functionality - Web and Exe builds merged
Functionality - A Star Grid 2D PathfindingGame Mode - Story
Game Mode - Wave Defense
Game Mode - Building
Game Mode - Gungame Skirmish
Game Mode - P2P CoopMechanic - Command NPCs
Mechanic - Auto Target / Turn to FaceContent - Tier 0_melee & 0_range Characters (Peasant / Goblin)
Content - Tier 1 Characters (Militia / Gnoll)
Content - Tier 2_range Characters (Elven Archer/Dark Elf)
Content - Tier 3 Characters (Zweihander / Troll)
Content - Tier 4 Characters (Knight / Warg Rider)
Content - Tier 5 Characters (Dwarf Paladin)
Content - Tier 6 Characters (Wizard / Necromancer)