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https://github.com/emik03/mulch

Plugin that sculpts and shapes SVs with tweeners for the video game Quaver.
https://github.com/emik03/mulch

Last synced: 12 months ago
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Plugin that sculpts and shapes SVs with tweeners for the video game Quaver.

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# mulch

[![Release](https://img.shields.io/github/v/release/Emik03/mulch.svg?color=f8f9f2&logo=GitHub&style=for-the-badge)](https://github.com/Emik03/mulch/releases/latest)
[![Workshop](https://img.shields.io/steam/downloads/3254465397?color=8be9fd&logo=Steam&style=for-the-badge)](https://steamcommunity.com/sharedfiles/filedetails/?id=3254465397)
[![License](https://img.shields.io/github/license/Emik03/mulch.svg?color=6272a4&style=for-the-badge)](https://github.com/Emik03/mulch/blob/main/LICENSE)

A plugin that sculpts and shapes SVs with tweeners for the video game [Quaver](https://github.com/Quaver/Quaver).

Originally named `mul` as a shortening of "multiply". However with the inclusion of the ability to add, its name became misleading.

![Preview Image](https://raw.githubusercontent.com/Emik03/mulch/main/steam_workshop_preview.png)

### Features

- Scale selected SVs with a tweener, including support for [all common eases](https://easings.net/).
- Apply the ease over the entire section, or treating each selected note as its own section for maximum convenience.
- Use the keyboard shortcuts (`UIOP`), including swapping `from` and `to`, as well as performing the 3 types of actions.
- Add in-between SVs — also known as smearing — to existing SVs.
- Specify with a toggle to add or multiply to the existing SV.
- Preview the tween with a convenient plot thanks to [Sweetplum](https://github.com/ESV-Sweetplum), to preview how your SVs will be shaped.
- Use the built-in calculator to quickly evaluate expressions, without the need to ever tab out of the game.
- Use that same calculator tool to store reoccuring numbers, by creating as many instances of calculators as you desire.
- Ever had broken displacements? Need to align notes with each other? The measure tool can tell you relative and absolute positioning, with game-accurate precision.

### Credits

This project would not be as good as it is without the help of other projects. A massive thank you to:
- [amoguSV](https://github.com/kloi34/amoguSV) by [kloi34](https://github.com/kloi34) for its SV functions.
- [easing](https://github.com/EmmanuelOga/easing) by [EmmanuelOga](https://github.com/EmmanuelOga) for its easing functions.

### Other Plugins

Consider checking out my other plugins:

[![re:||SYNC](https://img.shields.io/github/last-commit/Emik03/reSYNC?style=for-the-badge&logo=GitHub&label=re:||SYNC&color=ffb86c)](https://github.com/Emik03/reSYNC)