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https://github.com/emipa606/jinrohkerberospanzercoparmor

Repository for the Rimworld mod named Jin-Roh Kerberos Panzer Cop Armor (Continued)
https://github.com/emipa606/jinrohkerberospanzercoparmor

csharp gaming modding rimworld xml

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Repository for the Rimworld mod named Jin-Roh Kerberos Panzer Cop Armor (Continued)

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# [Jin-Roh Kerberos Panzer Cop Armor (Continued)](https://steamcommunity.com/sharedfiles/filedetails/?id=2038994354)

![Image](https://i.imgur.com/buuPQel.png)

Update of Poolers mod
https://steamcommunity.com/sharedfiles/filedetails/?id=1861644030

- Updated the CE-patch and removed the redundant CE-options
- Added EVA tags for [Save Our Ship 2](https://steamcommunity.com/workshop/filedetails/?id=1909914131)

![Image](https://i.imgur.com/pufA0kM.png)

![Image](https://i.imgur.com/Z4GOv8H.png)

![Image](https://i.imgur.com/TC0fBfe.png)

Armor set based off of the 1999 japanese animated film **Jin-Roh: The Wolf Brigade.**

CE 1.6 Patch added, check mod settings to switch versions.

-Craftable
-Research Requirements: Fabrication

Balanced to be a tier below power armor.

![Image](https://i.imgur.com/ji5cL9I.png)

Armor Rating: **0.73 Sharp / 0.33 Blunt / 0.7 Heat**

Crafting Requirements:
**Crafting Skill: 7**
**Steel x 40**
**Components x 4**

CE Patch:
**Weapon Handling +10%**
**Smoke Sensitivity -100% (CE 1.6)**

![Image](https://i.imgur.com/JaC6PjI.png)

Armor Rating: **0.91 Sharp / 0.36 Blunt / 0.7 Heat**

Crafting Requirements:
**Crafting Skill: 8**
**Steel x 120**
**Components x 8**

CE Patch: **Carry Weight +40 / Carry Bulk +10**

![Image](https://i.imgur.com/1ytMA2I.png)

Both can be crafted at the Fabrication Table.

![Image](https://i.imgur.com/jJmjUJ9.png)

Click on the picture to check out the MG42 from CEC:
[![Image](https://i.imgur.com/SI9dNBv.png)](https://steamcommunity.com/sharedfiles/filedetails/?id=1862509294andsearchtext=)

![Image](https://i.imgur.com/83vdKuU.png)

**Inspiration**: [Jin-Roh: The Wolf Brigade](https://en.wikipedia.org/wiki/Jin-Roh:_The_Wolf_Brigade)
**Rimworld**: [Tynan Sylvester, Ludeon Studios](https://rimworldgame.com/)
**Mod Creator**: Pooler

![Image](https://i.imgur.com/vKP0foj.png)

Should be compatible with most mods, as these are just apparel using vanilla values

Update Log:

1.0 - (9/12/19): Release, will work on improving Steam Workshop previews soon when I have the time...
1.0.1 (9/13/19): Items no longer spawn on raiders
1.1.0 (9/13/19): Added CE stats
1.1.1 (11/11/2019): Added CE 1.6 stats

![Image](https://i.imgur.com/PwoNOj4.png)

- See if the the error persists if you just have this mod and its requirements active.
- If not, try adding your other mods until it happens again.
- Post your error-log using [HugsLib](https://steamcommunity.com/workshop/filedetails/?id=818773962) or the standalone [Uploader](https://steamcommunity.com/sharedfiles/filedetails/?id=2873415404) and command Ctrl+F12
- For best support, please use the Discord-channel for error-reporting.
- Do not report errors by making a discussion-thread, I get no notification of that.
- If you have the solution for a problem, please post it to the GitHub repository.
- Use [RimSort](https://github.com/RimSort/RimSort/releases/latest) to sort your mods

[![Image](https://img.shields.io/github/v/release/emipa606/JinRohKerberosPanzerCopArmor?label=latest%20version&style=plastic&color=9f1111&labelColor=black)](https://steamcommunity.com/sharedfiles/filedetails/changelog/2038994354)