https://github.com/emipa606/o21thaumrim
Repository for the Rimworld mod named [Legacy] [O21] Thaumrim (Continued)
https://github.com/emipa606/o21thaumrim
gaming modding rimworld xml
Last synced: 4 months ago
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Repository for the Rimworld mod named [Legacy] [O21] Thaumrim (Continued)
- Host: GitHub
- URL: https://github.com/emipa606/o21thaumrim
- Owner: emipa606
- License: mit
- Created: 2021-02-16T09:00:02.000Z (over 5 years ago)
- Default Branch: main
- Last Pushed: 2025-06-13T11:05:09.000Z (about 1 year ago)
- Last Synced: 2025-06-13T12:19:57.070Z (about 1 year ago)
- Topics: gaming, modding, rimworld, xml
- Homepage: https://steamcommunity.com/sharedfiles/filedetails/?id=2397464835
- Size: 34.2 MB
- Stars: 0
- Watchers: 1
- Forks: 0
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
- License: LICENSE.md
Awesome Lists containing this project
README
# [[O21] Thaumrim (Continued)](https://steamcommunity.com/sharedfiles/filedetails/?id=3498171167)

Update of Neronix17s mod
https://steamcommunity.com/sharedfiles/filedetails/?id=1567775191
**The release of RimWorld 1.6 added improved support for [Asset Bundles](https://github.com/emipa606/AssetBuilder/blob/main/README.md)**.
To avoid doubling the size of the mod, it was re-released using only Asset Bundles, you can find the previous version of this mod [here](https://steamcommunity.com/sharedfiles/filedetails/?id=2397464835).
- The robes and hood will now be considered cultist-clothing if using [Call of Cthulhu - Cults](https://steamcommunity.com/sharedfiles/filedetails/?id=2249174783)
- Removed dependencies since the mod never got content that required them
- Robes and Hood now have similar properties as the Psyfocus Robe and Skullcap if Royalty is used.


**Plans have been cut for this. I'm cutting back on a lot of plans in terms of Rimworld mods and this is one of the ones I've decided to cut. Sorry to those who've been waiting for the updates.**
Thaumcraft (a veteran Minecraft mod by Azanor) introduced to the Rimworld universe.
**Currently Includes:**
- Crimson Cult Robes
- Crimson Knight Armour
**Future Plans:**
- Crimson Cult Faction and equipment, including buildings
- Thaumaturgy, various spells and abilities to be researched and unlocked.
- Essentia system
- Vis system powering Thaumaturgical magics.
- Loads of apparel and items.
- Golems
- Enemies other than the Crimson Cult
- Events for said enemies and various other things.
# **1.0 Load Order (1.1 handles it automatically):**
- Core
- HugsLib
- JecsTools
**Credit:**
- Neronix17 - As of latest version created everything in the mod not otherwise credited.
- Jecrell - Apparel Shader to allow textures on crafted items to not be tainted by the colouring of the materials used.
- Azanor - creator of Thaumcraft, the original mod for Minecraft this is based on.

- See if the the error persists if you just have this mod and its requirements active.
- If not, try adding your other mods until it happens again.
- Post your error-log using [HugsLib](https://steamcommunity.com/workshop/filedetails/?id=818773962) or the standalone [Uploader](https://steamcommunity.com/sharedfiles/filedetails/?id=2873415404) and command Ctrl+F12
- For best support, please use the Discord-channel for error-reporting.
- Do not report errors by making a discussion-thread, I get no notification of that.
- If you have the solution for a problem, please post it to the GitHub repository.
- Use [RimSort](https://github.com/RimSort/RimSort/releases/latest) to sort your mods
[](https://steamcommunity.com/sharedfiles/filedetails/changelog/3498171167) | tags: thaumcraft