https://github.com/emipa606/scarification
Repository for the Rimworld mod named Scarification (Continued)
https://github.com/emipa606/scarification
csharp gaming modding rimworld xml
Last synced: 4 months ago
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Repository for the Rimworld mod named Scarification (Continued)
- Host: GitHub
- URL: https://github.com/emipa606/scarification
- Owner: emipa606
- License: mit
- Created: 2020-03-22T19:19:53.000Z (about 5 years ago)
- Default Branch: main
- Last Pushed: 2024-09-30T21:35:39.000Z (9 months ago)
- Last Synced: 2025-01-08T01:03:02.857Z (5 months ago)
- Topics: csharp, gaming, modding, rimworld, xml
- Language: C#
- Homepage: https://steamcommunity.com/sharedfiles/filedetails/?id=2031643134
- Size: 591 KB
- Stars: 0
- Watchers: 2
- Forks: 1
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
- License: LICENSE.md
Awesome Lists containing this project
README
# [Scarification (Continued)](https://steamcommunity.com/sharedfiles/filedetails/?id=2031643134)

Update of noodleboxs mod
https://steamcommunity.com/sharedfiles/filedetails/?id=1843703940- Added traits for body-mod enthusiast and body-mod purist
These are also compatible with the [EM Tattoos and Piercings-mod](https://steamcommunity.com/sharedfiles/filedetails/?id=2030227116)
- Added support for [[SYR] Trait Value](https://steamcommunity.com/sharedfiles/filedetails/?id=2451324814)

A RimWorld mod that adds ritual scarring and tattoos as a neolithic form of body modification.
# **Procedures**
**Tattoo** and **Scarify** are new operations that can be added as bills for each of the arms, legs, and torso. Although the operations are safer with a more talented doctor, they are fairly easy compared to most surgeries and require only that they have some basic artistic skill. A single unit of any medicine is used for each procedure, which is performed without anesthetic. Once healed, tattooed and scarified limbs provide small bonuses to social impact and pain shock threshold respectively.
# **Recovery**
These procedures are painful and require some time to heal before bonuses appear.
# Tattoo
- **Tattooed (Fresh)**
- initial stage, lasts for one day
- +20% Pain
- **Tattooed (Healing)**
- one day after procedure is finished, lasts for one day
- +5% Pain
- +0.5% Social Impact
- **Tattooed**
- two days after procedure is finished, permanent
- +1% Social Impact (5% total, if applied to both arms, both legs, and torso)
# Scarify
- **Scarified (Fresh)**
- initial stage, lasts for one day
- +40% Pain
- **Scarified (Healing)**
- one day after procedure is finished, lasts for two days
- +20% Pain
- **Scarified (Healing)**
- three days after procedure is finished, lasts for two days
- +10% Pain
- +1% Pain Shock Threshold
- **Scarified**
- five days after procedure is finished, permanent
- +2% Pain Shock Threshold (10% total, if applied to both arms, both legs, and torso)

- See if the the error persists if you just have this mod and its requirements active.
- If not, try adding your other mods until it happens again.
- Post your error-log using [HugsLib](https://steamcommunity.com/workshop/filedetails/?id=818773962) or the standalone [Uploader](https://steamcommunity.com/sharedfiles/filedetails/?id=2873415404) and command Ctrl+F12
- For best support, please use the Discord-channel for error-reporting.
- Do not report errors by making a discussion-thread, I get no notification of that.
- If you have the solution for a problem, please post it to the GitHub repository.
- Use [RimSort](https://github.com/RimSort/RimSort/releases/latest) to sort your mods[](https://steamcommunity.com/sharedfiles/filedetails/changelog/2031643134)