https://github.com/emp0ry/cs2-erscripts
ErScripts is a multi-feature tool for Counter-Strike 2, combining various scripts into one. It operates externally, without interacting with game memory or injecting code, for a seamless CS2 experience.
https://github.com/emp0ry/cs2-erscripts
anti-afk auto-accept auto-pistol color-trigger counter-strike-2 counter-strike-2-script cs2 cs2-customization cs2-scripts erscripts imgui jump-throw keystrokes long-jump open-source pixel-trigger script-automation scripts sniper-crosshair trigger
Last synced: about 2 months ago
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ErScripts is a multi-feature tool for Counter-Strike 2, combining various scripts into one. It operates externally, without interacting with game memory or injecting code, for a seamless CS2 experience.
- Host: GitHub
- URL: https://github.com/emp0ry/cs2-erscripts
- Owner: emp0ry
- License: mit
- Created: 2025-03-09T20:15:27.000Z (7 months ago)
- Default Branch: master
- Last Pushed: 2025-05-20T17:05:44.000Z (5 months ago)
- Last Synced: 2025-05-20T18:26:28.666Z (5 months ago)
- Topics: anti-afk, auto-accept, auto-pistol, color-trigger, counter-strike-2, counter-strike-2-script, cs2, cs2-customization, cs2-scripts, erscripts, imgui, jump-throw, keystrokes, long-jump, open-source, pixel-trigger, script-automation, scripts, sniper-crosshair, trigger
- Language: C++
- Homepage: https://emp0ry.github.io/cs2-ErScripts/
- Size: 5.14 MB
- Stars: 443
- Watchers: 4
- Forks: 25
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
- Funding: .github/FUNDING.yml
- License: LICENSE.txt
Awesome Lists containing this project
README
# ErScripts 🎮
[](https://github.com/emp0ry/cs2-ErScripts/releases/latest)
[](https://github.com/emp0ry/cs2-ErScripts/releases/latest)
[](LICENSE.txt)### Enhance Your *Counter-Strike 2* Experience
**ErScripts** is a lightweight, open-source tool crafted for *Counter-Strike 2 (CS2)* fans to personalize and streamline their gameplay. It operates externally—never modifying game memory or files—using only what CS2 provides through console commands, Game State Integration (GSI), and log files.
---
## ⚠️ Disclaimer
**ErScripts** is a personal project by an independent developer, not affiliated with or endorsed by Valve Corporation, the creators of CS2. It offers features like *Auto Accept*, *Jump Throw*, and *Bomb Timer* to enhance convenience and fun. However:
- **Valve’s Rules**: Some features automate actions via external inputs or scripts. Valve discourages automation in competitive play, and while *ErScripts* avoids game memory manipulation (no VAC violations), **use in official matchmaking may still risk account bans** at Valve’s discretion.
- **User Responsibility**: You are solely responsible for complying with [Valve’s Terms of Service](https://store.steampowered.com/subscriber_agreement/) and [CS2 Rules](https://www.counter-strike.net/). The developer is not liable for bans, data issues, or loss of functionality.
- **Intended Use**: This tool is for personal enjoyment, experimentation, and learning—not for gaining unfair advantages. Use it responsibly in appropriate settings (e.g., private servers or casual play) to respect the CS2 community.---
## ✨ What is ErScripts?
**ErScripts** is a utility that adds convenience and flair to CS2 through an external overlay and automation features. It leverages:
- **External Overlay**: Tracks CS2’s window for visual enhancements.
- **Config & Binds**: Executes commands via CS2’s built-in `exec` system (e.g., `bind "KEY" "exec erscripts"`).
- **Game State Integration (GSI)**: Reads live game data like weapon status or bomb timers.
- **Console Logs**: Parses `console.log` for events like match acceptance.No game files are altered beyond user-created configs, and no hacks are involved—just clean, creative tools for CS2 enthusiasts.
---
## 🚀 Features
Here’s what *ErScripts* offers:
| Feature | Description |
|--------------------------|-----------------------------------------------------------------------------|
| **Auto Accept** | Clicks "Accept" when a match is found via `console.log` monitoring. |
| ~~**Pixel Trigger**~~ | ~~Disabled feature (previously fired on color changes).~~ |
| **Bomb Timer** | Shows a real-time bomb countdown with defuse kit alerts via GSI. |
| **Sniper Crosshair** | Overlays a custom crosshair for snipers, synced with in-game settings. |
| **Recoil Crosshair** | Enable recoil crosshair with a static center crosshair. |
| **RGB Crosshair** | Adds a gradient effect to your crosshair using console commands. |
| **Keystrokes** | Displays WASD and mouse inputs on-screen for streams or fun. |
| **Knife Switch** | Switches knife hand based on your weapon via `switchhands`. |
| **Auto Pistol** | Rapid-fires pistols by repeating `attack` commands. |
| **Anti AFK** | Prevents AFK kicks with subtle inputs. |
| **Long Jump** | Combines duck + jump for longer leaps with one keypress. |
| **Jump Throw** | Simplifies jump-throw combos for consistent utility tosses. |
| **Drop Bomb** | Drops the bomb and switches back instantly. |
| **Kill Say** | Sends a custom chat message after kills. |
| **Kill Sound** | Plays a sound on kills for extra flair. |
| **Round Start Alert** | Sounds an alert if a round begins while you’re tabbed out. |
| **Auto Stop** | Press the opposite key for an auto stop. |
| **Chat Spammer** | Automatically send repeated messages in chat. |
| **Angle Bind** | Bind to offset yaw (horizontal view) angle. |
| **Watermark** | Shows ping, time, and game info as an overlay. |
| **FPS Limiter** | Caps overlay FPS for smoother performance. |
| **Capture Bypass** | Hides the overlay from recordings/streams. |---
## 🛠️ Installation
Get started easily:
1. **Download**: Grab the latest release from [GitHub Releases](https://github.com/emp0ry/cs2-ErScripts/releases).
2. **Set Launch Options**: In Steam, add `-conclearlog -condebug +bind scancode104 exec erscripts1` to CS2’s launch options.
3. **First Run**: Launch `ErScripts.exe` *before* CS2 (afterward, it’s fine to start with CS2 running).
4. **Play**: Open CS2, config settings in the ErScripts menu (*press Insert to show/hide the menu*), and enjoy!
5. **Exit**: Close via the "X" button in the menu or press the "End" key.
6. **Fullscreen Mode**: To play in fullscreen mode, right-click `cs2.exe`, go to **Properties → Compatibility**, and **uncheck** the *Disable fullscreen optimizations*.You can change the key bindings for opening the menu and exiting the program in **Menu → Custom Binds**.
---
## ⚙️ Configuration
Tailor *ErScripts* to your liking:
### Auto Accept
- **Waiting Time**: Delay (in seconds) before searching for the "Accept" button.### Bomb Timer
- **Scale**: Adjust timer size.
- **Gradient**: Enable/disable gradient icon.
- **Transparency**: Set background opacity.### Sniper Crosshair
- **Reload Icon**: Syncs with your in-game crosshair settings.### Keystrokes
- **Scale**: Size of the display.
- **Gradient**: Toggle gradient text.
- **Animation Speed**: Speed of keypress animations.
- **Colors**: Customize pressed/released colors.
- **Transparency**: Opacity when keys are released.### Kill Sound, Round Start Alert
- **Volume**: Adjust sound loudness.
- **File Name**: Specify the WAV file for the custom sound.
- Leave empty to use the default sound.
- Enter a custom WAV file (e.g., `sound.wav`) located in the executable’s folder.
- You can write without specifying `.wav` (e.g., if it’s `sound.wav`, just write `sound`).
- You can use a subfolder like `sounds` (e.g., `sounds/audio.wav` or `sounds/audio`).
- If the file is missing or invalid, it defaults to the built-in sound.### Auto Stop
- **Toggle**: Enables hotkey to toggle auto-stop on/off (true) or activates it only while held (false).### Chat Spammer
- **Chat Message**: Message to be repeatedly sent in chat.
- **Hotkey**: Bind to toggle chat spammer on/off. If set to `None`, the chat spammer will run without a hotkey.### Angle Bind
- **Hotkey** Bind to offset the player yaw (horizontal view) angle.
- **Degree** The amount of yaw offset, from -180° to 180°.### Watermark
- **Gradient**: Toggle gradient text.
- **Transparency**: Background opacity.
- **Ping Update Rate**: Refresh frequency for ping display.### Gradient Manager (RGB Effects)
- **Steps**: Smoothness of color transitions.
- **Delay**: Speed of color shifts.
- **Start/End Hue**: Choose color range.
- **Saturation**: Color intensity (0 = gray, 1 = vibrant).
- **Value**: Brightness (0 = dark, 1 = bright).*Other features (e.g., Knife Switch, Jump Throw, FPS Limiter) are easy to configure—no details needed here!*
---
## đź§ How It Works
*ErScripts* enhances CS2 safely and externally by:
- **Command Sending**: Features like *Jump Throw*, *Drop Bomb*, and *Auto Pistol* work by writing CS2 commands (e.g., `+jump; -attack`) to numbered config files (e.g., `erscripts1.cfg`). These are triggered via pre-bound keys (e.g., `F13` to `F24`) simulated by *ErScripts*. In CS2, you bind a key to `exec erscripts1` (set via launch options), and *ErScripts* presses that key to run the command.
- **Auto Accept**: Monitors `console.log` for match detection, then simulates a mouse click on the "Accept" button.
- **Sniper Crosshair**: Reads active weapon data from GSI and overlays a custom crosshair synced with your settings.
- **Bomb Timer**: Tracks bomb state via GSI, updating the display with defuse urgency cues.
- **RGB Crosshair**: Cycles colors by sending console commands to adjust crosshair settings.
- **Knife Switch**: Uses `switchhands` via config files triggered by keybinds.This method relies entirely on CS2’s native systems—no memory reading, writing, or injection—keeping it aligned with standard scripting practices while avoiding game file tampering.
---
## 🖼️ Images
### Menu
|  |  |
|-----------------------------|-----------------------------|### Keystrokes, Crosshair, Bomb Timer
|  | 
 |
|---------------------------------------|-------------------------------------------------------------------------------|---
## 🛡️ Built With
Powered by these amazing tools:
- **[Dear ImGui](https://github.com/ocornut/imgui)**: Overlay and UI framework.
- **[nlohmann/json](https://github.com/nlohmann/json)**: GSI and config parsing.
- **[cpp-httplib](https://github.com/yhirose/cpp-httplib)**: GSI data handling.
- **Windows API**: Window tracking and input simulation.
- **Standard C++**: Core functionality and file management.---
## đź’– Support the Project
Love ErScripts? Fuel its development with a coffee!
[](https://www.buymeacoffee.com/emp0ry)
---
## 📜 License
Released under the [MIT License](LICENSE.txt). Feel free to use, modify, and share—just keep the original license and credit [emp0ry](https://github.com/emp0ry).
---
## 🌟 Get Involved
Spotted a bug? Have a feature idea?
- File an [Issue](https://github.com/emp0ry/cs2-ErScripts/issues) or submit a [Pull Request](https://github.com/emp0ry/cs2-ErScripts/pulls).
- Join the community and let’s elevate CS2 together!---
Created with ❤️ by [emp0ry](https://github.com/emp0ry)