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https://github.com/empobla/dungeoncrawler

A demonstration and implementation in a 3D game environment of the A* (A Star) pathfinding algorithm.
https://github.com/empobla/dungeoncrawler

astar-pathfinding virtual-map

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A demonstration and implementation in a 3D game environment of the A* (A Star) pathfinding algorithm.

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[![Portfolio][moreinfo-shield]][moreinfo-url]
[![LinkedIn][linkedin-shield]][linkedin-url]





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Dungeon Crawler


Dungeon Crawler is a demonstration and implementation in a 3D game environment of the A* (A Star) pathfinding algorithm we learned during our Algorithms for Games class in college.




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Table of Contents



  1. About The Project



  2. Getting Started


  3. License

  4. Contact

  5. Acknowledgements

## About The Project

[![Dungeon Crawler Screen Shot][product-screenshot]](https://dungeoncrawler.demo.emilioppv.com)

Dungeon Crawler is a demonstration and implementation in a 3D game environment of the A* (A Star) pathfinding algorithm we learned during our Algorithms for Games class in college.

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### Built With

[![Unity][Unity]][Unity-url]
[![C#][C#]][C#-url]

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## Getting Started

To get a local copy up and running follow these simple example steps.

### Prerequisites

This project requires Unity Engine version 2021.2.3f1.

### Installation

1. Clone the repo
```sh
git clone https://github.com/empobla/DungeonCrawler.git
```
2. Open the project folder with Unity Hub.
3. In the project navigator, go to the assets directory and find the "Scenes" folder.
4. Click on the "DungeonCrawler1" scene to load it.
5. Go to Unity->File->Build Settings and verify that all the scenes in the "Scenes" folder are in the "Scenes in Build" list.
6. If scenes from the "Scenes" folder are missing or are not in the build list, add the scenes to the build list and enable them.
7. The game should be ready for building and running.

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## License

This project is property of Emilio Popovits Blake. All rights are reserved. Modification or redistribution of this code must have _explicit_ consent from the owner.

Sample code by Leonard D. Brown, University of Arizona. This program was developed for educational purposes only. Media assets contained within this program may not be redistributed without written permission of authors.

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## Contact

Emilio Popovits Blake - [Contact](https://emilioppv.com/contact)

Project Link: [https://github.com/empobla/DungeonCrawler](https://github.com/empobla/DungeonCrawler)

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## Acknowledgements

Licensed media assets were used from the following sources:
1. https://alexkim0415.wixsite.com/dungeonmason
2. https://coderespawn.com

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[linkedin-shield]: https://img.shields.io/badge/-LinkedIn-black.svg?style=for-the-badge&logo=linkedin&colorB=555
[linkedin-url]: https://linkedin.com/in/emilio-popovits

[product-screenshot]: README/images/thumbnail.png

[Unity]: https://img.shields.io/badge/unity-000000?style=for-the-badge&logo=unity&logoColor=white
[Unity-url]: https://unity.com/
[C#]: https://img.shields.io/badge/c%23-239120?style=for-the-badge&logo=csharp&logoColor=ffffff
[C#-url]: https://learn.microsoft.com/en-us/dotnet/csharp/

[moreinfo-url]: https://emilioppv.com/portfolio/dungeon-crawler
[moreinfo-shield]: https://img.shields.io/badge/more%20info-1b1f24?style=for-the-badge&logo=data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAA4AAAAOCAMAAAAolt3jAAAABGdBTUEAALGPC/xhBQAAACBjSFJNAAB6JgAAgIQAAPoAAACA6AAAdTAAAOpgAAA6mAAAF3CculE8AAAApVBMVEUbHyQbHyQbHyRnam2sra+vsbKys7Wsrq+goqQwNDgaHyQaIilbXWGChIZMT1OYmpwYQFoaICYXRF8WUHQZLjwvMzdwcnaztLZ1d3pcX2IaICUXTG0WUHMXS2sXSGcWT3MaKjcpLTFVWFyFh4lTVllvcnWpqqwYOEwZM0QXTW4XTnAaJS8lKS3IycoYPlYaIyt4e36rra60tba5urutr7BQU1cAAAB8HBV3AAAAAnRSTlOR/KrCyFQAAAABYktHRDZHv4jRAAAACXBIWXMAAAsTAAALEwEAmpwYAAAAB3RJTUUH5wEZCiUZVutNzgAAAGpJREFUCNdjYGBkggNGBmQeiM+EAjC5zCwsrGzsHJwQLhc3ExMPLxMfP5OAIBODkLCIqBi/uASHpJS0jCyDnLyCopIyh4qqmrqGphYDk5Q2WLGOrh63PsgoA0NDI2NDE1PsFqFw0RyJ6gUAuK4HVipJCoQAAAAuelRYdGRhdGU6Y3JlYXRlAAAImTMyMDLWNTDUNTINMTSwMja3MjLVNjCwMjAAAEFRBQlQZi6pAAAALnpUWHRkYXRlOm1vZGlmeQAACJkzMjAy1jUw1DUyDTE0sDI2tzIy1TYwsDIwAABBUQUJeVmGIQAAAABJRU5ErkJggg==