https://github.com/emptyflash/yinlang
ML-style language that compiles to GLSL for livecoding visuals
https://github.com/emptyflash/yinlang
Last synced: 11 months ago
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ML-style language that compiles to GLSL for livecoding visuals
- Host: GitHub
- URL: https://github.com/emptyflash/yinlang
- Owner: emptyflash
- License: bsd-3-clause
- Created: 2018-11-25T05:50:18.000Z (over 7 years ago)
- Default Branch: master
- Last Pushed: 2022-04-19T21:52:56.000Z (almost 4 years ago)
- Last Synced: 2025-03-22T05:14:01.524Z (12 months ago)
- Language: Haskell
- Homepage:
- Size: 76.2 KB
- Stars: 9
- Watchers: 0
- Forks: 0
- Open Issues: 7
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Metadata Files:
- Readme: README.md
- Changelog: ChangeLog.md
- License: LICENSE
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README
# 阴 (Yīn)
Yin (阴) is a ML language that compiles to GLSL designed for livecoding.
Inspired by [Renaissance](https://github.com/chadaustin/renaissance), created following [Write You a Haskell](http://dev.stephendiehl.com/fun/).
Many functions in the standard library are ported from [The Book of Shaders](https://thebookofshaders.com/) and [Hydra](https://ojack.xyz/articles/hydra/index.html)