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https://github.com/enable3d/enable3d
đšī¸ Standalone 3D Framework / Physics for three.js (using ammo.js) / 3D extension for Phaser 3
https://github.com/enable3d/enable3d
3d ammojs enable3d game-framework phaser threejs webgl
Last synced: 4 days ago
JSON representation
đšī¸ Standalone 3D Framework / Physics for three.js (using ammo.js) / 3D extension for Phaser 3
- Host: GitHub
- URL: https://github.com/enable3d/enable3d
- Owner: enable3d
- License: lgpl-3.0
- Created: 2019-12-26T22:01:50.000Z (almost 5 years ago)
- Default Branch: master
- Last Pushed: 2024-08-27T08:25:01.000Z (4 months ago)
- Last Synced: 2024-10-29T15:17:56.926Z (about 2 months ago)
- Topics: 3d, ammojs, enable3d, game-framework, phaser, threejs, webgl
- Language: TypeScript
- Homepage: https://enable3d.io
- Size: 81.6 MB
- Stars: 989
- Watchers: 22
- Forks: 95
- Open Issues: 9
-
Metadata Files:
- Readme: README.md
- Funding: .github/FUNDING.yml
- License: LICENSE
Awesome Lists containing this project
- awesome-webxr-development - Enable3d - badge] - Written in TypeScript, uses three.js and ammo.js, brings physics to your three.js project and the third dimension to your Phaser 3 game (Physics Engine / Visual Animation Editor)
README
3D for Web, Mobile and PC
Written in TypeScript, uses three.js and ammo.js, brings physics to your three.js project and the third dimension to your Phaser 3 game.
Website âĸ
Packages âĸ
License## Website
Visit the [enable3d website](https://enable3d.io) for documentation and examples.
## Dependencies
Enable3d now depends on the dependencies below.
```json
{
"@types/matter-js": "0.17.6",
"@types/three": "0.161.2",
"matter-js": "0.17.1",
"phaser": "^3.55.2",
"poly-decomp": "^0.3.0",
"three": "0.161.0",
"three-csg-ts": "^3.1.10"
}
```(But it also works on latest Phaser versions like 3.60 & 3.70)
## Useful Packages
Some useful packages are now available on npm:
| Package | Description |
| ------------------------------------------------------------ | ------------------------------------------------------------------------- |
| [`audio`](https://www.npmjs.com/package/@yandeu/audio) | đĩ Audio library for the Web Audio API. |
| [`keyboard`](https://www.npmjs.com/package/@yandeu/keyboard) | â¨ī¸ Handling of keyboard events. |
| [`tap`](https://www.npmjs.com/package/@yandeu/tap) | đąī¸ Handling of user interactions such as mouse, touch and pointer events. |## Packages
This project is split into many separate npm packages. To better understand the structure and relationships between the packages, see the diagram.
![creately-diagram](/readme/creately-diagram.png)
- **enable3d** A standalone 3D Framework on top of three-graphics.
- **@enable3d/phaser-extension** Allows to integrate the three-graphics package into your Phaser 3 Games.
- **@enable3d/ammo-physics** The core Physics package. Wraps ammo.js physics.
- **@enable3d/ammo-on-nodejs** Enables you to run ammo.js on your node.js server.
- **@enable3d/three-graphics** The core 3D Objects package. A beautiful API for many three.js elements.
- **@enable3d/three-wrapper** Wraps the three.js library and some of its examples in one package.
- **@enable3d/common** Some common code used by almost every package.## Development Server
Are you used to use `Live Server`? Check out `Five Server` instead!
- [Five Server on npm](https://www.npmjs.com/package/five-server)
- [Five Server for VSCode](https://marketplace.visualstudio.com/items?itemName=yandeu.five-server)## Multiplayer Game
Want to make a Real-Time Multiplayer Game? Check out [geckos.io](http://geckos.io).
## License
Licensed under LGPL-3.0
Copyright (c) 2022, [Yannick Deubel](https://github.com/yandeu)
Please have a look at the [LICENSE](LICENSE) for more details.