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https://github.com/enikeishik/origin_to_select
Blender addon moves origin of selected object into selected part (vertex/edge/face) of object
https://github.com/enikeishik/origin_to_select
blender blender-addon blender-python python
Last synced: about 2 months ago
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Blender addon moves origin of selected object into selected part (vertex/edge/face) of object
- Host: GitHub
- URL: https://github.com/enikeishik/origin_to_select
- Owner: enikeishik
- License: gpl-3.0
- Created: 2019-01-22T10:39:37.000Z (almost 6 years ago)
- Default Branch: master
- Last Pushed: 2019-02-04T06:21:36.000Z (almost 6 years ago)
- Last Synced: 2023-03-27T22:25:17.160Z (almost 2 years ago)
- Topics: blender, blender-addon, blender-python, python
- Language: Python
- Homepage:
- Size: 146 KB
- Stars: 3
- Watchers: 1
- Forks: 2
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
- License: LICENSE.txt
Awesome Lists containing this project
README
# Origin to select Blender3D addon
[![Software License][ico-license]](LICENSE.txt)
Moves origin of selected object into selected part (v/e/f) of object.
![Blender 2.79b Set Origin menu](https://raw.githubusercontent.com/enikeishik/origin_to_select/master/img/origin_to_select_blender_279_scr.jpg)
## License
This is open-sourced software licensed under the GNU GPL v3 license.[ico-license]: https://img.shields.io/badge/license-GPL-brightgreen.svg?style=flat-square