https://github.com/enoxsoftware/webglfileuploader
This asset adds file upload capability to the Unity WebGL platform.
https://github.com/enoxsoftware/webglfileuploader
Last synced: over 1 year ago
JSON representation
This asset adds file upload capability to the Unity WebGL platform.
- Host: GitHub
- URL: https://github.com/enoxsoftware/webglfileuploader
- Owner: EnoxSoftware
- License: mit
- Created: 2018-02-04T09:33:40.000Z (over 8 years ago)
- Default Branch: master
- Last Pushed: 2024-08-31T11:12:26.000Z (almost 2 years ago)
- Last Synced: 2025-02-25T23:11:21.125Z (over 1 year ago)
- Language: JavaScript
- Homepage:
- Size: 22.3 MB
- Stars: 64
- Watchers: 5
- Forks: 9
- Open Issues: 5
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Metadata Files:
- Readme: README.md
- License: LICENSE
Awesome Lists containing this project
README
WebGL File Uploader
====================
This asset adds file upload function to the Unity WebGL platform.
Overview
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* WebAssembly build support.
* Multiple file uploads support.
* Allowed file name setting (Regular expression) support.
* Image type encoding support.
* Image shrinking support.
* Popup dialog support.
Demo
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* WebGL [https://enoxsoftware.github.io/WebGLFileUploader/webgl_example/index.html](https://enoxsoftware.github.io/WebGLFileUploader/webgl_example/index.html)
Setup Example Project
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* Create a new project. (WebGLFileUploaderExample)
* Import the WebGLFileUploader.unitypackage.
* Import the OpenCVForUnity. (not required)
* Add the "Assets/WebGLFileUploader/*.unity" files to the "Scenes In Build" list in the "Build Settings" window.
* Switch to WebGL platform in the "Player Settings" window.
* Select a dedicated template ([FileUploader5.3-5.5] or [FileUploader5.6-2017]) in the Player Settings inspector (menu: Edit > Project Settings > Player).
* Build and Deploy.
ScreenShot
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