https://github.com/epinter/tq-mapdecompiler
Map decompiler for Titan Quest
https://github.com/epinter/tq-mapdecompiler
Last synced: about 1 year ago
JSON representation
Map decompiler for Titan Quest
- Host: GitHub
- URL: https://github.com/epinter/tq-mapdecompiler
- Owner: epinter
- Created: 2021-12-05T04:39:47.000Z (over 4 years ago)
- Default Branch: master
- Last Pushed: 2022-08-17T17:02:10.000Z (almost 4 years ago)
- Last Synced: 2025-02-17T16:40:04.966Z (over 1 year ago)
- Language: C++
- Size: 13.7 KB
- Stars: 2
- Watchers: 2
- Forks: 1
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
Awesome Lists containing this project
- awesome-game-file-format-reversing - tq-mapdecompiler - Decompiles Titan Quest map files (.map + .wrl) back into editable form; an updated/fixed version of the original MapDecompiler by p0a. (Game & Studio Tools / Iron Lore Entertainment)
README
This source code was originally posted at titanquest.net by p0a.
Now links to the original file (MapDecompilerFix) may be found at
titanquestfans.net.
The original author is p0a, and knightsouldier contributed with fixes.
All credits goes to them.
Example of directory structure:
~~~~
Source
-->Levels
---->World
------>world01.map
------>world01.sd
------>world01.wrl
------>Babylon
------>Egypt
------>Greece
------>Olympus
------>Orient
-->XPack
~~~~
Usage:
~~~~
.\MAPDecomp world01.map world01.wrl
~~~~