https://github.com/erencanpelin/2d-boids-unity
2D Boids AI project in Unity from the showcase on YouTube. Boids is a simple AI flocking algorithm to simulate what is similar to a flock of birds.
https://github.com/erencanpelin/2d-boids-unity
simulation unity
Last synced: about 1 month ago
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2D Boids AI project in Unity from the showcase on YouTube. Boids is a simple AI flocking algorithm to simulate what is similar to a flock of birds.
- Host: GitHub
- URL: https://github.com/erencanpelin/2d-boids-unity
- Owner: ErencanPelin
- License: mit
- Created: 2021-10-25T20:55:45.000Z (over 3 years ago)
- Default Branch: main
- Last Pushed: 2023-02-07T08:13:52.000Z (over 2 years ago)
- Last Synced: 2025-02-13T22:37:37.857Z (3 months ago)
- Topics: simulation, unity
- Language: C#
- Homepage:
- Size: 15.6 KB
- Stars: 0
- Watchers: 1
- Forks: 0
- Open Issues: 0
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Metadata Files:
- Readme: README.md
- License: LICENSE
Awesome Lists containing this project
README
# 2D Boids in Unity
@author Erencan Pelin 2021Complete 2D Boids project in Unity from the showcase on YouTube
Feel free to use this project in any way you want or to adapt it in any way with the MIT license.
Info
Boids is a simple AI flocking algorithm to simulate what is similar to a flock of birds. Each individual boid follows 3 laws: Avoidance, Seperation & Alignment.
Each boid therefore acts on its own, yet they cooperate in a group. BEHOLD! true AI... kind of.. Enjoy the project! :D
# Changelog
In order of latest changes & using semantic versioning.## [0.0.1]
### Added
- True AI