https://github.com/ergo720/nboxkrnl
Original xbox kernel re-implementation
https://github.com/ergo720/nboxkrnl
cpp emulation kernel xbox
Last synced: about 1 month ago
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Original xbox kernel re-implementation
- Host: GitHub
- URL: https://github.com/ergo720/nboxkrnl
- Owner: ergo720
- License: gpl-2.0
- Created: 2022-04-17T22:01:46.000Z (about 3 years ago)
- Default Branch: master
- Last Pushed: 2025-04-11T10:44:11.000Z (about 1 month ago)
- Last Synced: 2025-04-11T12:06:36.120Z (about 1 month ago)
- Topics: cpp, emulation, kernel, xbox
- Language: C++
- Homepage:
- Size: 666 KB
- Stars: 19
- Watchers: 3
- Forks: 2
- Open Issues: 1
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Metadata Files:
- Readme: README.md
- License: LICENSE.txt
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README
# Nboxkrnl
"nboxkrnl" is a work in progress, open source reimplementation of the kernel of the original xbox, with some input from the kernel code found in the xbox emulator
[Cxbx-Reloaded](https://github.com/Cxbx-Reloaded/Cxbx-Reloaded). Currently, it can be run with [nxbx](https://github.com/ergo720/nxbx), an XBE launcher program.
Note that it's not a goal of this project to be able to run on xbox emulators such as x(q)emu or on real hardware.## Building
Cmake version 3.4.3 or higher is required.\
Visual Studio 2022.\
Only Windows builds are supported.**On Windows:**
1. `git clone https://github.com/ergo720/nboxkrnl`
2. `cd nboxkrnl && mkdir build && cd build`
3. `cmake .. -G "Visual Studio 17 2022" -A Win32`
4. Build the resulting solution file nboxkrnl.sln with Visual Studio