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https://github.com/ericwa/ericw-tools
Quake/Hexen 2 Map compiling tools - branch of http://disenchant.net/utils
https://github.com/ericwa/ericw-tools
lighting qbsp quake
Last synced: 7 days ago
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Quake/Hexen 2 Map compiling tools - branch of http://disenchant.net/utils
- Host: GitHub
- URL: https://github.com/ericwa/ericw-tools
- Owner: ericwa
- License: gpl-2.0
- Created: 2015-02-01T23:43:19.000Z (almost 10 years ago)
- Default Branch: brushbsp
- Last Pushed: 2024-12-08T03:28:05.000Z (14 days ago)
- Last Synced: 2024-12-08T04:19:57.751Z (14 days ago)
- Topics: lighting, qbsp, quake
- Language: C++
- Homepage: http://ericwa.github.io/ericw-tools
- Size: 18.6 MB
- Stars: 350
- Watchers: 19
- Forks: 59
- Open Issues: 117
-
Metadata Files:
- Readme: README.md
- License: COPYING
Awesome Lists containing this project
- awesome-quake - ericw-tools - An essential toolkit for mappers. (Mapping / QuakeWorld)
README
## ericw-tools
- Website: http://ericwa.github.io/ericw-tools
- Maintainer: Eric Wasylishen (AKA ericw)
- Email: [email protected]### Original tyurtils:
- Website: http://disenchant.net
- Author: Kevin Shanahan (AKA Tyrann)
- Email: [email protected][![Build status](https://ci.appveyor.com/api/projects/status/7lpdcy7l3e840u70?svg=true)](https://ci.appveyor.com/project/EricWasylishen/ericw-tools)
## About
ericw-tools is a branch of Tyrann's quake 1 tools, focused on
adding lighting features, mostly borrowed from q3map2. There are a few
bugfixes for qbsp as well. Original readme follows:A collection of command line utilities for building Quake levels and working
with various Quake file formats. I need to work on the documentation a bit
more, but below are some brief descriptions of the tools.Included utilities:
- qbsp - Used for turning a .map file into a playable .bsp file.
- light - Used for lighting a level after the bsp stage. This util was previously known as TyrLite
- vis - Creates the potentially visible set (PVS) for a bsp.
- bspinfo - Print stats about the data contained in a bsp file.
- bsputil - Simple tool for manipulation of bsp file data
See the doc/ directory for more detailed descriptions of the various
tools capabilities. See changelog.md for a brief overview of recent
changes or https://github.com/ericwa/ericw-tools for the full changelog and
source code.## Compiling
Dependencies: Embree 3.0+, TBB (TODO: version?), Sphinx (for building manuals)
### Ubuntu
NOTE: Builds using Ubuntu's embree packages produce a significantly slower `light` (i.e. over twice as slow) than ones released on Embree's GitHub. See `build-linux-64.sh` for a better method.
```
sudo apt install libembree-dev libtbb-dev cmake build-essential g++
sudo apt install python3-pip
python3 -m pip install sphinx_rtd_theme
export PATH="~/.local/bin/:$PATH"
git clone --recursive https://github.com/ericwa/ericw-tools
cd ericw-tools
mkdir build
cd build
cmake ..
```### Windows
Example using vcpkg (32-bit build):
```
git clone --recursive https://github.com/ericwa/ericw-tools
cd ericw-tools# creates a python virtual environment in the directory `sphinx-venv`
# and install sphinx (for building the docs)
py.exe -m venv sphinx-venv
.\sphinx-venv\Scripts\Activate.ps1
py.exe -m pip install -r docs/requirements.txtgit clone https://github.com/microsoft/vcpkg
.\vcpkg\bootstrap-vcpkg.bat# NOTE: vcpkg builds for 32-bit by default
# NOTE: takes 30+ minutes
.\vcpkg\vcpkg install embree3
mkdir build
cd build# PowerShell syntax for getting current directory -
# otherwise, replace with absolute path to "vcpkg/scripts/buildsystems/vcpkg.cmake"
cmake .. -DCMAKE_TOOLCHAIN_FILE="$(pwd)/../vcpkg/scripts/buildsystems/vcpkg.cmake" -DCMAKE_GENERATOR_PLATFORM=Win32 -DSPHINX_EXECUTABLE="$(pwd)/../sphinx-venv/Scripts/sphinx-build.exe"
```### macOS 10.15
```
brew install embree tbb
python3 -m pip install sphinx_rtd_theme
git clone --recursive https://github.com/ericwa/ericw-tools
cd ericw-tools
mkdir build
cd build
cmake .. -GXcode -DCMAKE_PREFIX_PATH="$(brew --prefix embree);$(brew --prefix tbb)"
```## Credits
- Kevin Shanahan (AKA Tyrann) for the original [tyrutils](http://disenchant.net/utils)
- id Software (original release of these tools is at https://github.com/id-Software/quake-tools)
- rebb (ambient occlusion, qbsp improvements)
- q3map2 authors (AO, sunlight2, penumbra, deviance are from [q3map2](https://github.com/TTimo/GtkRadiant/tree/master/tools/quake3/q3map2))
- Spike (hexen 2 support, phong shading, various features)
- MH (surface lights based on MHColour)
- mfx, sock, Lunaran (testing)
- Thanks to users at [func_msgboard](http://www.celephais.net/board/forum.php) for feedback and testing## License
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USABuilds using Embree are licensed under GPLv3+ for compatibility with the
Apache license.