https://github.com/ernsur/bakingtools
Unity scene baking toolkit. Lightmapping, NavMesh, OC
https://github.com/ernsur/bakingtools
baking lightmap-baking navmesh occlusion-culling unity upm
Last synced: 9 months ago
JSON representation
Unity scene baking toolkit. Lightmapping, NavMesh, OC
- Host: GitHub
- URL: https://github.com/ernsur/bakingtools
- Owner: ErnSur
- License: gpl-3.0
- Created: 2019-10-27T20:44:19.000Z (over 6 years ago)
- Default Branch: master
- Last Pushed: 2023-11-04T17:41:07.000Z (over 2 years ago)
- Last Synced: 2025-08-12T10:32:01.398Z (10 months ago)
- Topics: baking, lightmap-baking, navmesh, occlusion-culling, unity, upm
- Language: C#
- Homepage:
- Size: 53.7 KB
- Stars: 12
- Watchers: 2
- Forks: 1
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
- License: LICENSE
Awesome Lists containing this project
README
This is a repo for editor tools that aim to streamline some of the work that you do with baking light's, Navmesh and OC in Unity.
## Baking Modls
You can create BakingMolds Asset from Create/QuickEye/BakingMolds.
This asset can store object data related to baking, like static flags, lightmap scale and others.
These presets are called molds and can be applied to scene objects by opening Chef Tools Window form BakingMolds inspector.