https://github.com/ernyoke/fractal-erosion-webgl
Procedurally generate terrains using Diamond-square fractal algorithm. Apply thermal and hydraulic erosion to the generated terrain.
https://github.com/ernyoke/fractal-erosion-webgl
diamond-square-algorithm fractals webgl2
Last synced: 5 months ago
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Procedurally generate terrains using Diamond-square fractal algorithm. Apply thermal and hydraulic erosion to the generated terrain.
- Host: GitHub
- URL: https://github.com/ernyoke/fractal-erosion-webgl
- Owner: Ernyoke
- Created: 2020-01-14T00:23:11.000Z (over 6 years ago)
- Default Branch: master
- Last Pushed: 2023-09-23T17:17:07.000Z (over 2 years ago)
- Last Synced: 2023-09-23T20:23:50.915Z (over 2 years ago)
- Topics: diamond-square-algorithm, fractals, webgl2
- Language: JavaScript
- Homepage: https://ernyoke.github.io/fractal-erosion-webgl/
- Size: 523 KB
- Stars: 4
- Watchers: 3
- Forks: 0
- Open Issues: 0