https://github.com/ertugrulcetin/babylon-cljs
3D character controller prototype project. It showcases how to integrate BabylonJS with ClojureScript.
https://github.com/ertugrulcetin/babylon-cljs
babylonjs clojure clojurescript gamedev prototype rule-engine webgl
Last synced: 21 days ago
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3D character controller prototype project. It showcases how to integrate BabylonJS with ClojureScript.
- Host: GitHub
- URL: https://github.com/ertugrulcetin/babylon-cljs
- Owner: ertugrulcetin
- Created: 2023-07-10T18:11:08.000Z (almost 2 years ago)
- Default Branch: master
- Last Pushed: 2023-09-11T20:12:33.000Z (over 1 year ago)
- Last Synced: 2025-04-10T11:57:53.621Z (23 days ago)
- Topics: babylonjs, clojure, clojurescript, gamedev, prototype, rule-engine, webgl
- Language: Clojure
- Homepage: https://ertugrulcetin.github.io/babylon-cljs-demo
- Size: 16.5 MB
- Stars: 14
- Watchers: 2
- Forks: 1
- Open Issues: 0
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Metadata Files:
- Readme: Readme.md
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README
# Babylon-CLJS - 3D Character Controller Demo
`babylon-cljs` is a 3D character controller prototype project. It showcases how to integrate BabylonJS with ClojureScript. The project also utilizes a rule engine, with a custom wrapper around `O'Doyle Rules`.
## Installation
Before you begin, make sure you have [Node.js](https://nodejs.org/) installed.
To install the necessary packages:
```bash
npm install
```## Running the Project
Start the development server with:
```bash
npm run watch
```Once the server is running, open your web browser and go to:
```
http://localhost:8280
```## Exploring the Demo
Live Demo: [https://ertugrulcetin.github.io/babylon-cljs-demo](https://ertugrulcetin.github.io/babylon-cljs-demo)
As you interact with the 3D character controller, the rule engine processes various rules. The wrapper around `O'Doyle rules` assists in this, offering a seamless integration with BabylonJS in the ClojureScript environment.
Feel free to explore, tweak, and test different configurations to see how the system responds.
## Contributing
Contributions are always welcome! If you have suggestions, bug reports, or enhancements, please open an issue or send a pull request.
## License
MIT License
Copyright (c) 2023 Ertuğrul Çetin
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.