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https://github.com/estecka/mc-i-see-you-over-there
Dynamic entity render distance based on zoom.
https://github.com/estecka/mc-i-see-you-over-there
fabricmc minecraft minecraft-mod
Last synced: about 5 hours ago
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Dynamic entity render distance based on zoom.
- Host: GitHub
- URL: https://github.com/estecka/mc-i-see-you-over-there
- Owner: Estecka
- License: mit
- Created: 2024-04-21T22:12:00.000Z (7 months ago)
- Default Branch: 1.21.0
- Last Pushed: 2024-11-02T14:45:03.000Z (17 days ago)
- Last Synced: 2024-11-02T15:28:15.669Z (17 days ago)
- Topics: fabricmc, minecraft, minecraft-mod
- Language: Java
- Homepage: https://modrinth.com/mod/i-see-you-over-there
- Size: 819 KB
- Stars: 0
- Watchers: 1
- Forks: 0
- Open Issues: 1
-
Metadata Files:
- Readme: README.md
- Changelog: changelog.md
- License: LICENSE
Awesome Lists containing this project
README
# I See You Over There !
Adds more options to change the render distance of entities and block-entities.
Can be used to fix the lower render distance of small entities, or automatically increase the render distance when zooming in.
This should theoretically work with any zoom mod.**This will not work as effectively in multiplayer.** Servers have their own limit on how far away the client can know about entities.
## Configuration
The config can be edited in-game using Mod Menu + Cloth Config
All distances are measured in block.
### `fovScaling` (boolean)
When enabled, entity and block-entity render distances will be adjusted based on the FOV. (e.g, when using a spyglass).
The identity is a FOV of 90°.When enabled, all other settings scales accordingly, except for `entity.max`.
### `entity.min` (integer)
Forces all entities within this range to be rendered, regardless of their size.
This setting *is* affected by FOV-scaling.### `entity.max` (integer)
Prevents entities beyond this range from being rendered, regardless of their size.This setting is intended to serve as a limiter. **It is not affected by FOV-scaling**, and will override the Minimum value if they end up conflicting.
### `block.min` (integer)
Renders all block-entities within this range. This can only increase block-entity render distance, not reduce it.### `block.beacon` (integer)
Render distance for the beacon's beam.