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https://github.com/etherealengine/ee-bridge-unreal-example


https://github.com/etherealengine/ee-bridge-unreal-example

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README

          

# XREngine-Bridge-Unreal-Example

Preinstall Requirements

Add Plugins

- From asset store VaRest
- https://github.com/ufna/VaRest
- https://www.notion.so/VaRest-UE4-Plugin-40b98c54fc184033b60a42e0e4753536
- Add agones plugin folder - unreal or project folder
- Agones SDK w/ Unreal tools https://agones.dev/site/docs/guides/client-sdks/unreal/

![Screenshot 2022-06-06 193750](https://user-images.githubusercontent.com/5104160/172296219-06d6d420-7fc4-4981-bf0a-35869768adcd.png)

Targeting support for 4.26 and 4.27

Trial implementations on epic games unreal examples for the XREngine bridge for Unreal

https://github.com/XRFoundation/XRE-Bridge-Unreal/

This bridge is wrapping OpenAPI endpoints presented by XREngine

https://api-dev.theoverlay.io/openapi/

This first requires a generated bearer token for API autorization. OAuth API app digestion with socpes is coming soon!

This can be found in the EnvVars of the XREngine cluster and in the XRE SQL Database

Screen Shot 2022-06-04 at 4 25 43 PM

Blueprints multiplayer Unreal reference

https://docs.unrealengine.com/4.27/en-US/InteractiveExperiences/Networking/Blueprints/

Modeled after an updated version of

https://www.unrealengine.com/marketplace/en-US/product/multiplayer-shootout
https://docs.unrealengine.com/4.27/en-US/Basics/Projects/UIProjectConversion/

https://docs.unrealengine.com/4.27/en-US/Resources/Showcases/BlueprintMultiplayer/