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https://github.com/eugene-doobu/catlikecoding-rendering
유니티에서의 렌더링 공부를 위한 catlikecoding 실습 프로젝트
https://github.com/eugene-doobu/catlikecoding-rendering
Last synced: 17 days ago
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유니티에서의 렌더링 공부를 위한 catlikecoding 실습 프로젝트
- Host: GitHub
- URL: https://github.com/eugene-doobu/catlikecoding-rendering
- Owner: eugene-doobu
- Created: 2022-12-26T02:59:12.000Z (about 2 years ago)
- Default Branch: main
- Last Pushed: 2023-09-19T11:51:41.000Z (over 1 year ago)
- Last Synced: 2024-11-20T06:30:55.532Z (3 months ago)
- Language: C#
- Homepage:
- Size: 94.9 MB
- Stars: 1
- Watchers: 1
- Forks: 0
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
Awesome Lists containing this project
README
# catlikecoding - rendering
유니티에서의 렌더링 공부를 위한 catlikecoding 실습 프로젝트## 정리
[Mesh Basic](https://github.com/eugene-doobu/catlikecoding-rendering/blob/main/MeshBasics/readme.md)## 목차
[Mesh Basic](https://catlikecoding.com/unity/tutorials/mesh-basics/): Basic정도는 보고 봐야 좋습니다.
[Rendering](https://catlikecoding.com/unity/tutorials/rendering/): Mesh Basic정도는 보고 봐야 좋습니다.
[flow](https://catlikecoding.com/unity/tutorials/flow/): 선수 : Rendering
[Procedural Meshes](https://catlikecoding.com/unity/tutorials/procedural-meshes/creating-a-mesh/): Pseudorandom Noise의 다음챕터 입니다.
[Custom SRP](https://catlikecoding.com/unity/tutorials/custom-srp/): 전문가 시리즈, Proceduarl Meshes정도는 해두고 보는게 좋습니다.
[Advanced-Rendering](https://catlikecoding.com/unity/tutorials/advanced-rendering/)