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https://github.com/eugenedevastator/integratedskyshader
Alternatvie to raymarching for atmosphere rendering
https://github.com/eugenedevastator/integratedskyshader
atmosphere geometry mathematics shader shaders sky unity volumetric
Last synced: about 12 hours ago
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Alternatvie to raymarching for atmosphere rendering
- Host: GitHub
- URL: https://github.com/eugenedevastator/integratedskyshader
- Owner: EugeneDevastator
- Created: 2022-04-11T17:09:48.000Z (over 2 years ago)
- Default Branch: main
- Last Pushed: 2022-04-16T13:49:24.000Z (over 2 years ago)
- Last Synced: 2024-11-16T22:55:57.292Z (about 12 hours ago)
- Topics: atmosphere, geometry, mathematics, shader, shaders, sky, unity, volumetric
- Language: GLSL
- Homepage:
- Size: 21.4 MB
- Stars: 0
- Watchers: 1
- Forks: 0
- Open Issues: 0