https://github.com/eugenesia/unity-hex-map
Experiment with a hex map in Unity3D.
https://github.com/eugenesia/unity-hex-map
unity3d
Last synced: 2 months ago
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Experiment with a hex map in Unity3D.
- Host: GitHub
- URL: https://github.com/eugenesia/unity-hex-map
- Owner: eugenesia
- Created: 2018-06-19T13:37:57.000Z (almost 7 years ago)
- Default Branch: master
- Last Pushed: 2018-07-02T12:58:32.000Z (almost 7 years ago)
- Last Synced: 2025-02-12T02:47:54.734Z (4 months ago)
- Topics: unity3d
- Language: C#
- Size: 497 KB
- Stars: 0
- Watchers: 2
- Forks: 0
- Open Issues: 0
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Metadata Files:
- Readme: README.md
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README
Unity hex map
============An experiment using a hexagonal map in Unity.
The idea is to build it up into a simple turn-based wargame, on a hexagonal
grid.References
----------A lot of material was adapted from the tutorial on catlikecoding.com
https://catlikecoding.com/unity/tutorials/hex-map/part-1/An excellent (perhaps the authoritative) reference on hexagonal grids on Red
Blob Games https://www.redblobgames.com/grids/hexagons/