https://github.com/evangipson/jart3d
jart3d will try it's hardest to generate you an interesting audio and visual experience.
https://github.com/evangipson/jart3d
art-experience csharp generative-art generative-music shapes unity
Last synced: about 2 months ago
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jart3d will try it's hardest to generate you an interesting audio and visual experience.
- Host: GitHub
- URL: https://github.com/evangipson/jart3d
- Owner: evangipson
- License: agpl-3.0
- Created: 2019-10-02T01:48:52.000Z (about 6 years ago)
- Default Branch: master
- Last Pushed: 2019-10-31T04:32:16.000Z (almost 6 years ago)
- Last Synced: 2025-01-23T04:29:11.436Z (9 months ago)
- Topics: art-experience, csharp, generative-art, generative-music, shapes, unity
- Language: C#
- Homepage: https://evangipson.com/jart/jart3d.zip
- Size: 50 MB
- Stars: 3
- Watchers: 3
- Forks: 0
- Open Issues: 8
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Metadata Files:
- Readme: README.md
- License: LICENSE
Awesome Lists containing this project
README
# jart3d
jart3d will try it's hardest to generate you an interesting art experience, using Unity.jart3d generates art by layering different shapes, then generating rules for what those shapes look like at any given depth, then applies rotations, scales, and skews to generate the visual components. There is also generative audio in the form of a few basic wavelengths, and a couple custom ones, which oscillate out of each large shape.
Try to create multiple jartboards and see what happens!
Here are some of my favorite 3d jarts so far:



| jart3d Readme |
|---|
| [Controls](#controls) |
| [Built With](#built-with) |
| [Contributing](#contributing) |# Controls
WASD: Back/Forward/Left/RightShift: Go faster
Mouse: Move camera
Left-click: Create jartboard with jartlets
Right-click: Create jartlets on most recent jartboard
# Built With
* [C#](https://docs.microsoft.com/en-us/dotnet/csharp/)
* [Unity Game Engine](https://unity.com/)
* [Visual Studio](https://visualstudio.microsoft.com/vs/)# Contributing
I'm glad you'd like to help make jart3d better! If you could, make an [Issue for jart3d](https://github.com/evangipson/jart3d/issues), so that the improvements can be logged and made.