https://github.com/evanlin96069/plugin_fix
Source Engine plugin that fixes `plugin_load`
https://github.com/evanlin96069/plugin_fix
half-life-2 portal source-engine
Last synced: 20 days ago
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Source Engine plugin that fixes `plugin_load`
- Host: GitHub
- URL: https://github.com/evanlin96069/plugin_fix
- Owner: evanlin96069
- License: mit
- Created: 2025-06-05T17:10:25.000Z (9 months ago)
- Default Branch: main
- Last Pushed: 2025-07-29T01:49:19.000Z (8 months ago)
- Last Synced: 2025-08-07T08:55:23.014Z (7 months ago)
- Topics: half-life-2, portal, source-engine
- Language: Makefile
- Homepage:
- Size: 10.7 KB
- Stars: 2
- Watchers: 0
- Forks: 0
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
- License: LICENSE
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README
# plugin_fix
Source Engine plugin that fixes `plugin_load`.
https://github.com/ValveSoftware/Source-1-Games/issues/6997
## Installation
1. Create the `addons` folder in the game directory.
- Half-Life 2: `$STEAM\steamapps\common\Half-Life 2\hl2`
- Portal: `$STEAM\steamapps\common\Portal\portal`
2. Copy the `addons\plugin_fix.vdf` into the `addons` folder in the game directory.
3. Copy the plugin `plugin_fix.dll` into the `addons` folder in the game directory.
## Build
### Prerequisites
* [ika](https://github.com/evanlin96069/ika) compiler
* 32-bit MinGW toolchain
```sh
make
```
The plugin `plugin_fix.dll` will be placed in the `build` folder.
Linux build not supported.