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https://github.com/evergineteam/physicsjointssample
This sample shows the different types of physics joints that you can use Evergine to enhance your simulations.
https://github.com/evergineteam/physicsjointssample
evergine graphics joints physics
Last synced: 23 days ago
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This sample shows the different types of physics joints that you can use Evergine to enhance your simulations.
- Host: GitHub
- URL: https://github.com/evergineteam/physicsjointssample
- Owner: EvergineTeam
- Created: 2023-02-24T11:51:00.000Z (almost 2 years ago)
- Default Branch: main
- Last Pushed: 2024-10-23T12:22:57.000Z (4 months ago)
- Last Synced: 2024-11-19T21:36:43.951Z (3 months ago)
- Topics: evergine, graphics, joints, physics
- Language: C#
- Homepage: https://evergine.com
- Size: 554 KB
- Stars: 1
- Watchers: 6
- Forks: 0
- Open Issues: 0
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Metadata Files:
- Readme: README.md
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README
# Physics Joints Sample
### Live Demo here: [Physics Joints Sample](https://physicsjoints.z6.web.core.windows.net/)
This sample shows the different types of physics joints that you can use Evergine to enhance your simulations.
![alt Screenshot](Screenshots/screenshots01.jpg)
![alt Screenshot](Screenshots/screenshots02.jpg)## Build and Run
- Required Visual Studio 2022 with .NET6 support### How to use
* **Mouse Drag:** Move physics bodies.
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