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https://github.com/evilashz/RemoteMemorymodule
Load the evilDLL from socket connection without touch disk
https://github.com/evilashz/RemoteMemorymodule
cobaltstrike redteam
Last synced: 21 days ago
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Load the evilDLL from socket connection without touch disk
- Host: GitHub
- URL: https://github.com/evilashz/RemoteMemorymodule
- Owner: evilashz
- Created: 2021-08-10T00:42:03.000Z (over 3 years ago)
- Default Branch: main
- Last Pushed: 2021-08-27T04:22:53.000Z (over 3 years ago)
- Last Synced: 2024-08-05T17:27:27.456Z (4 months ago)
- Topics: cobaltstrike, redteam
- Language: C++
- Homepage:
- Size: 13.7 KB
- Stars: 15
- Watchers: 2
- Forks: 7
- Open Issues: 0
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Metadata Files:
- Readme: README.md
Awesome Lists containing this project
- awesome-hacking-lists - evilashz/RemoteMemorymodule - Load the evilDLL from socket connection without touch disk (C++)
README
# RemoteMemorymodule
Load the evilDLL from socket connection without touch diskInspired by @Rvn0xsy and the famous [MemoryModule](https://github.com/fancycode/MemoryModule) project
#### Server
Maked a simple socket server via c++ which is called `PigSender`(only work on Linux)
Responsible for processing the request sent by the client and transferring the DLL
#### Client
1. Added a simple anti-simulation method, and receive DLL file from remote Server
2. Finally, simply call MemoryModule
## Usage:
1. Put your DLL on the VPS and specify the file to be sent and the listening port
![image-20210810085812853](https://images-1258433570.cos.ap-beijing.myqcloud.com/images/20210810085814.png)
2. In the Client, just specify the address listened in the first step
![image-20210810085922601](https://images-1258433570.cos.ap-beijing.myqcloud.com/images/20210810085923.png)
Of course, for better results, you can encrypt the traffic in network transmission, cause the feature of PE files are very obvious
**Thanks to this excellent "non-landing" technology, you can use this project to reduce the pain of evasion anti-virus in some temporary environments**