https://github.com/eviltwo/foldercopyonbuild
Copy the specified directory to the build path.
https://github.com/eviltwo/foldercopyonbuild
unity unity-tool unity-tools unity3d upm-package upm-packages
Last synced: 8 months ago
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Copy the specified directory to the build path.
- Host: GitHub
- URL: https://github.com/eviltwo/foldercopyonbuild
- Owner: eviltwo
- License: mit
- Created: 2024-08-07T04:15:30.000Z (about 1 year ago)
- Default Branch: main
- Last Pushed: 2024-08-07T08:06:13.000Z (about 1 year ago)
- Last Synced: 2024-11-10T11:04:28.832Z (11 months ago)
- Topics: unity, unity-tool, unity-tools, unity3d, upm-package, upm-packages
- Language: C#
- Homepage:
- Size: 12.7 KB
- Stars: 1
- Watchers: 1
- Forks: 0
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
- Funding: .github/FUNDING.yml
- License: LICENSE
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README
# FolderCopyOnBuild
Copy the specified directory to the build path after the build. The folder containing the Marker assets is the target.Example: Copy the Licenses folder to the build path.



# Install with UPM
```
https://github.com/eviltwo/FolderCopyOnBuild.git
```# Support My Work
As a solo developer, your financial support would be greatly appreciated and helps me continue working on this project.
- [Asset Store](https://assetstore.unity.com/publishers/12117)
- [Steam](https://store.steampowered.com/curator/45066588)
- [GitHub Sponsors](https://github.com/sponsors/eviltwo)