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https://github.com/eweninja/godot-plugin-template-gdscript
Godot 4 plugin template in GDScript.
https://github.com/eweninja/godot-plugin-template-gdscript
gdscript godot godot-plugin godotengine template
Last synced: 7 days ago
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Godot 4 plugin template in GDScript.
- Host: GitHub
- URL: https://github.com/eweninja/godot-plugin-template-gdscript
- Owner: eweninja
- License: mit
- Created: 2023-07-07T14:33:05.000Z (over 1 year ago)
- Default Branch: main
- Last Pushed: 2023-07-07T15:50:09.000Z (over 1 year ago)
- Last Synced: 2024-11-12T07:35:44.010Z (2 months ago)
- Topics: gdscript, godot, godot-plugin, godotengine, template
- Language: GDScript
- Homepage:
- Size: 7.81 KB
- Stars: 0
- Watchers: 1
- Forks: 0
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
- License: LICENSE
Awesome Lists containing this project
README
# godot-plugin-template-gdscript
Simple Godot 4 plugin template in GDScript.
If you want to use C# version of template go to [Godot Plugin Template in C#](https://github.com/eweninja/godot-plugin-template-csharp).
## How to start creating?
1. Create project in Godot 4.
2. Create `res://addons` directory.
3. Open Terminal or CMD and `cd` into addons directory, for example `cd C:\godot-projects\my-project-1`.
4. Clone this repository: `git clone https://github.com/eweninja/godot-plugin-template-gdscript`.
5. Rename directory as you want to.## Creating plugins
Minimal requirement is to have two files in plugin folder:
- main script, for example `plugin.gd`
- config file `plugin.cfg`In config file you have to specify the name, description, author, version and base script.
In the plugin scripts you have to add `@tool` keyword.