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https://github.com/excessive/ludum-dare-55

crappy contraptions, made with godot 4.2
https://github.com/excessive/ludum-dare-55

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crappy contraptions, made with godot 4.2

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# crappy contraptions

jam themes: summoning (*), recycling, strange machines, pushing your luck? fishing would be cool too

genre: crafting roguelite / ("make ghetto machines")

synopsis: various parts exist as simple physics objects
summon some random parts with a button/checkpoint
glue them together to get to the next puzzle
reconfigure your monstrosity to solve the next puzzle

known issues:
- gamepads plugged in after game boot aren't recognized due to missing device update
- the player gets thrown around a lot

tools used:
- godot
- addons:
- exmoe tools (splash, follow camera)
- snail input (player input & device overlay)
- snail transitions (rewritten for this)
- zylann's debug draw
- object inspector
- blender
- clip studio paint
- affinity designer
- fonts:
- Yanone Kaffeesatz
- Hack
- reaper

ideas:
- spengies-like gyro or some kind of stabilizer would help a lot
- indoor scene?

system requirements:
any vaguely recent system should be fine enough.

test systems:
- apple m1, 8gb ram (2020)
- intel i7 2600k (2011) + gtx 970 (2014), 16gb ram