https://github.com/extendrealityltd/tilia.visuals.collisionfader.unity
Control fading of scene cameras due to collisions of spatial objects for the Unity software
https://github.com/extendrealityltd/tilia.visuals.collisionfader.unity
Last synced: about 1 year ago
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Control fading of scene cameras due to collisions of spatial objects for the Unity software
- Host: GitHub
- URL: https://github.com/extendrealityltd/tilia.visuals.collisionfader.unity
- Owner: ExtendRealityLtd
- License: mit
- Created: 2021-04-10T18:54:29.000Z (about 5 years ago)
- Default Branch: master
- Last Pushed: 2024-09-28T14:35:05.000Z (over 1 year ago)
- Last Synced: 2024-10-29T18:10:01.575Z (over 1 year ago)
- Language: C#
- Size: 336 KB
- Stars: 4
- Watchers: 3
- Forks: 1
- Open Issues: 0
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Metadata Files:
- Readme: README.md
- Changelog: CHANGELOG.md
- License: LICENSE.md
Awesome Lists containing this project
README
[![Tilia logo][Tilia-Image]](#)
> ### Visuals -> Collision Fader for the Unity Software
> Control fading of scene cameras due to collisions of spatial objects for the Unity software.
[![Release][Version-Release]][Releases]
[![License][License-Badge]][License]
[![Backlog][Backlog-Badge]][Backlog]
## Introduction
The CollisionFader prefab provides a easy way to track the user's headset and fade the camera to black when the headset collides with collidable geometry in the scene.
> **Requires** the Unity software version `2018.3.10f1` (or above).
## Getting Started
Please refer to the [installation] guide to install this package.
## Documentation
Please refer to the [How To Guides] for usage of this package.
Further documentation can be found within the [Documentation] directory and at https://academy.vrtk.io
## Contributing
Please refer to the Extend Reality [Contributing guidelines] and the [project coding conventions].
## Code of Conduct
Please refer to the Extend Reality [Code of Conduct].
## License
Code released under the [MIT License][License].
[License-Badge]: https://img.shields.io/github/license/ExtendRealityLtd/Tilia.Visuals.CollisionFader.Unity.svg
[Version-Release]: https://img.shields.io/github/release/ExtendRealityLtd/Tilia.Visuals.CollisionFader.Unity.svg
[project coding conventions]: https://github.com/ExtendRealityLtd/.github/blob/master/CONVENTIONS/UNITY3D.md
[Tilia-Image]: https://raw.githubusercontent.com/ExtendRealityLtd/related-media/main/github/readme/tilia.png
[License]: LICENSE.md
[Documentation]: Documentation/
[How To Guides]: Documentation/HowToGuides/
[Installation]: Documentation/HowToGuides/Installation/README.md
[Backlog]: http://tracker.vrtk.io
[Backlog-Badge]: https://img.shields.io/badge/project-backlog-78bdf2.svg
[Releases]: ../../releases
[Contributing guidelines]: https://github.com/ExtendRealityLtd/.github/blob/master/CONTRIBUTING.md
[Code of Conduct]: https://github.com/ExtendRealityLtd/.github/blob/master/CODE_OF_CONDUCT.md