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https://github.com/extism/cpp-sdk
Extism C++ Host SDK
https://github.com/extism/cpp-sdk
Last synced: about 1 month ago
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Extism C++ Host SDK
- Host: GitHub
- URL: https://github.com/extism/cpp-sdk
- Owner: extism
- License: bsd-3-clause
- Created: 2023-09-13T20:57:31.000Z (about 1 year ago)
- Default Branch: main
- Last Pushed: 2024-05-22T20:57:03.000Z (7 months ago)
- Last Synced: 2024-05-22T21:52:07.255Z (7 months ago)
- Language: C++
- Size: 2.58 MB
- Stars: 6
- Watchers: 5
- Forks: 3
- Open Issues: 2
-
Metadata Files:
- Readme: README.md
- License: LICENSE
Awesome Lists containing this project
- awesome-wasm-runtimes - `C++`
README
# Extism cpp-sdk
The C++ SDK for integrating with the [Extism](https://extism.org/) runtime. Add this library in your host C++ applications to run Extism plugins.
Join the [Extism Discord](https://extism.org/discord) and chat with us!
## Building and Installation
### Install Dependencies
- [libextism](https://extism.org/docs/install)
- cmake and jsoncpp
- Debian: `sudo apt install cmake jsoncpp`
- macOS: `brew install cmake jsoncpp`If you wish to do link jsoncpp statically, or do an in-tree build, See
[Alternative Dependency Strategies](#Alternative-Dependency-Strategies).### Build and Install cpp-sdk
```bash
cmake -B build
cmake --build build -j
sudo cmake --install build
```## Getting Started
To add the cpp-sdk to a CMake project:
```cmake
find_package(extism-cpp)
target_link_libraries(getting-started extism-cpp)
```### Loading a Plug-in
The primary concept in Extism is the [plug-in](https://extism.org/docs/concepts/plug-in). A plug-in is a code module stored in a `.wasm` file.
Plug-in code can come from a file on disk, object storage or any number of places. Since you may not have one handy, let's load a demo plug-in from the web. Let's
start by creating a main function that loads a plug-in:```cpp
#includeint main(void) {
const auto manifest =
extism::Manifest::wasmURL("https://github.com/extism/plugins/releases/"
"latest/download/count_vowels.wasm");
extism::Plugin plugin(manifest, true);
}
```### Calling A Plug-in's Exports
This plug-in was written in Rust and it does one thing, it counts vowels in a string. It exposes one "export" function: `count_vowels`. We can call exports using `Plugin::call`.
Let's add code to call `count_vowels` to our main func:```c++
#include
#include
#includeint main(void) {
// ...const std::string hello("Hello, World!");
auto out = plugin.call("count_vowels", hello);
std::string response(out.string());
std::cout << response << std::endl;
// => {"count":3,"total":3,"vowels":"aeiouAEIOU"}
}
```Build it:
```bash
cmake -B build && cmake --build build
```Running this should print out the JSON vowel count report:
```shell
./build/getting-started
{"count":3,"total":3,"vowels":"aeiouAEIOU"}
```All exports have the same interface, optional bytes in and optional bytes out. This plug-in happens to take a string and return a JSON encoded string with a report of results.
### Plug-in State
Plug-ins may be stateful or stateless. Plug-ins can maintain state between calls using variables. Our count vowels plug-in remembers the total number of counted vowels in the "total" key in the result. You can see this by making subsequent calls to the export:
```cpp
const std::string hello("Hello, World!");
auto out = plugin.call("count_vowels", hello);
std::string response(out.string());
std::cout << response << std::endl;
// => {"count":3,"total":3,"vowels":"aeiouAEIOU"}out = plugin.call("count_vowels", hello);
response = out.string();
std::cout << response << std::endl;
// => {"count":3,"total":6,"vowels":"aeiouAEIOU"}
```The state variables will persist until the plug-in is freed or reinitialized.
### Configuration
Plug-ins may optionally take a configuration object. This is a static way to configure the plug-in. Our count-vowels plugin takes an optional configuration to change out which characters are considered vowels. Example:
```cpp
#includeint main(void) {
auto manifest =
extism::Manifest::wasmURL("https://github.com/extism/plugins/releases/"
"latest/download/count_vowels.wasm");
manifest.setConfig("vowels", "aeiouyAEIOUY");
extism::Plugin plugin(manifest, true);const std::string hello("Yellow, World!");
auto out = plugin.call("count_vowels", hello);
std::string response(out.string());
std::cout << response << std::endl;
// => {"count":4,"total":4,"vowels":"aeiouyAEIOUY"}
}
```### Host Functions
Let's extend our count-vowels example a little bit: Instead of storing the `total` in an ephemeral plug-in var, let's store it in a persistent key-value store!
Wasm can't use our KV store on it's own. This is where [Host Functions](https://extism.org/docs/concepts/host-functions) come in.
[Host functions](https://extism.org/docs/concepts/host-functions) allow us to grant new capabilities to our plug-ins from our application. In this case, they are native C++ functions that are passed to and can can be invoked by the plug-in.
Let's load the manifest like usual but load up the `count_vowels_kvstore` plug-in:
```cpp
const auto manifest =
extism::Manifest::wasmURL("https://github.com/extism/plugins/releases/"
"latest/download/count_vowels_kvstore.wasm");
```> *Note*: The source code for this is [here](https://github.com/extism/plugins/blob/main/count_vowels_kvstore/src/lib.rs) and is written in rust, but it could be written in any of our PDK languages.
Unlike our previous plug-in, this plug-in expects you to provide host functions that satisfy its import interface for a KV store.
We want to expose two functions to our plugin, `kv_write` which writes a bytes value to a key and `kv_read` which reads the bytes at the given key:
```cpp
// pretend this is Redis or something :)
std::map> kvStore;auto t = std::vector{extism::ValType::I64};
auto kvRead = extism::Function(
"kv_read", t, t,
[&kvStore](extism::CurrentPlugin plugin, void *user_data) {
const auto it = kvStore.find(plugin.inputString());
if (it == kvStore.end()) {
const std::vector zeros{0, 0, 0, 0};
plugin.output(zeros.data(), zeros.size());
return;
}
plugin.output(it->second.data(), it->second.size());
});
auto kvWrite = extism::Function(
"kv_write", {extism::ValType::I64, extism::ValType::I64}, {},
[&kvStore](extism::CurrentPlugin plugin, void *user_data) {
const auto key = plugin.inputString(0);
auto value = plugin.inputBuffer(1);
kvStore[key] = value.vector();
});
```We need to pass these imports to the plug-in to create them. All imports of a plug-in must be satisfied for it to be initialized:
```cpp
extism::Plugin plugin(manifest, true, {kvRead, kvWrite});
```Now, we can demo it:
```cpp
const std::string hello("Hello, World!");
auto out = plugin.call("count_vowels", hello);
std::string response(out.string());
std::cout << response << std::endl;
// => {"count":3,"total":3,"vowels":"aeiouAEIOU"}out = plugin.call("count_vowels", hello);
response = out.string();
std::cout << response << std::endl;
// => {"count":3,"total":6,"vowels":"aeiouAEIOU"}
```## Linking
#### CMake
```cmake
find_package(extism-cpp)
target_link_libraries(target_name extism-cpp)
```or statically:
```cmake
find_package(extism-cpp)
target_link_libraries(target_name extism-cpp-static)
```#### `pkg-config`
```bash
pkg-config --libs extism-cpp
```or statically:
```bash
pkg-config --static --libs extism-cpp-static
```## Alternative Dependency Strategies
### link jsoncpp statically
For builds using `extism-cpp-static` to be static other than glibc, etc. jsoncpp
must be linked statically. jsoncpp provided by package managers often isn't
provided as a static library.Building and installing jsoncpp from source (including `jsoncpp_static`):
```bash
git clone https://github.com/open-source-parsers/jsoncpp
cd jsoncpp
cmake -B build && cmake --build build -j
make -C build install
```### In-Tree builds
If you wish, instead of using installed deps, you can do an in-tree build!
For example:
```bash
mkdir extism-cpp-project
cd extism-cpp-project
git init
git submodule add https://github.com/extism/extism.git
git submodule add https://github.com/open-source-parsers/jsoncpp.git
git submodule add https://github.com/extism/cpp-sdk.git
cd cpp-sdk
cmake -DEXTISM_CPP_BUILD_IN_TREE=1 -B build && cmake --build build
```### Fallback Dependencies
If `EXTISM_CPP_BUILD_IN_TREE` is not set and `find_package` fails, the dependency is fetched from the internet using `FetchContent` and built from source.
The author believes this is the worst way to deal with the deps as it requires building them from source and doesn't use a centrally managed, flat tree of dependencies. It's provided just as a cross-platform convenience.
## Testing
```bash
cmake --build build --target test
```