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https://github.com/f1lt3r/f1lt3r

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https://github.com/f1lt3r/f1lt3r

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# Hello, World! πŸ‘‹

**PROFILE:**
I have been developing websites for 20 years, and hybrid mobile apps for 8 years. I have been instrumental in applying monorepos, cloud platforms, BDD, and DevOps to build architecture that empowers multiple engineering teams to ship a wide array of products with a unified methodology. I have led web engineering teams through the scaling journey from initial implementation, to serving the majority of K-12 classrooms in America.

- 🌱 I’m currently learning how to grow my own food.
- πŸ€” I’m looking for help with long-term maintenance of [React Workspaces](https://github.com/react-workspaces/react-workspaces-playground)
- πŸ“« How to reach me: [LinkedIn](https://www.linkedin.com/in/f1lt3r/)

### Code/Projects πŸ‘¨β€πŸ’»

- βš›οΈ [React Workspaces Playground](https://github.com/react-workspaces/react-workspaces-playground) - Zero Config React Monorepos with Yarn Workspaces, Lerna and Storybook.
- 🏁 [Markserv](https://github.com/markserv/markserv) - Serve markdown as html (GitHub style), index directories, live-reload as you edit.
- πŸ’² [Bitcoin Chart Scraper](https://github.com/F1LT3R/bitcoin-scraper) - Scape the entire history of BitStamp's Bitcoin charts.
- πŸ’Ύ [Dvorak Programmers Tutorial](https://github.com/F1LT3R/dvorak-programmers-tutorial) - An Interactive cli tutorial for Programmers Dvorak
- πŸ¦… [Chromafi](https://github.com/F1LT3R/chromafi) - CLI syntax highlighting: any function - any object - 176 languages.
- πŸ€ [Carlton Quadtree](https://github.com/F1LT3R/carlton-quadtree) - An infinitely divisible quad tree implementation with visualizations.

### Blog Posts ✍

- [TypeScript?.. or JavaScript?](https://f1lt3r.io/typescript-or-javascript)
> To draw an analogy, JavaScript is a jump-jet and TypeScript is an aircraft carrier; And even though TypeScript is safe, it’s still not safe enough to run a nuclear power plant.
- [Roll Your Own Math - Sine and Cosine](https://f1lt3r.io/roll-your-own-math-sine-cosine)
> For years I have been using JavaScript’s Math.sin() and Math.cos() to create games, animations and interactive graphs on the element. But how do Sine and Cosine work? I had to know…