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https://github.com/fabiandev/css-animator

Animate elements using CSS classes with support for Angular.
https://github.com/fabiandev/css-animator

angular animation-builder css-animations javascript typescript web

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Animate elements using CSS classes with support for Angular.

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README

        

# css-animator

This package was created out of the need for using CSS animations with a library like [animate.css](https://github.com/daneden/animate.css) in Angular2 when there was no useful animation builder available yet.

css-animator works with any JavaScript application and takes the pain out of applying CSS animations
manually. It also takes care of positioning elements that are being animated, among other useful things.

Feel free to [open an issue](https://github.com/fabianweb/css-animator/issues/new) if you're experiencing issues, or if you have any suggestions or comments.

The package includes ES5 compiled files, alongside TypeScript typings and source maps. Also UMD bundle files are included.

## Tutorials

[Devdactic - How to Add Animations To Your Ionic App](http://devdactic.com/animations-ionic-app/) (Tutorial)
[Devdactic - How to Add Animations To Your Ionic App](https://www.youtube.com/watch?v=8pOsJDZbJk0) (Video Tutorial)
[Ionic Academy - Include CSS+JS Files from NPM Packages with Ionic](https://ionicacademy.com/ionic-include-css-files-from-npm/) (Tutorial)

## TL;DR (if you are having positioning issues)

*Question:* **Other elements jump around during animation or after showing/hiding**

*Answer:* **Try to change the `pin` and `useVisibility` options** (and have a look at all the other customization options)

```ts
animator.pin = false;
animator.useVisibility = true;
```

# Usage

You can install `css-animator` from `npm` or use one of the available `UMD` bundles.
## Use as dependency

```bash
$ yarn add css-animator
```

```bash
$ npm install --save css-animator
```

```bash
$ jspm install npm:css-animator
```

## Use the `UMD` bundle

| Name (to `require`) | Bundle | |
| --- | --- | ---
| `css-animator/builder` | `bundles/builder.min.js` | Includes `AnimationBuilder` only |
| `css-animator` | `bundles/css-animator.min.js` | Requires `@angular/core` as peer dependency |

> See https://jsfiddle.net/4ec57wpb/1/ for a full basic example

```html



(function() {
const AnimationBuilder = window['css-animator/builder'].AnimationBuilder;
const animator = new AnimationBuilder();

// ...
})();

```

# Example

`css-animator` is being used in the project [angular2-quiz-app](https://github.com/fabiandev/angular2-quiz-app).

A very basic example can be found in the [`docs/`](/docs) folder, which is also hosted on GitHub Pages: https://fabiandev.github.io/css-animator/

# Usage

Use this package in combination with CSS animations.
A library like [animate.css](https://github.com/daneden/animate.css) already offers a lot of great animations out of the box.

You can install both packages by running:

```bash
$ yarn add css-animator animate.css
```

## Basic Usage

You can use css-animator without Angular2. Just import the class and animate any `HTMLElement`.

```ts
import { AnimationBuilder } from 'css-animator/builder';

let animator = new AnimationBuilder();

animator.setType('shake').animate(element);
```

Want to know when an animation has finished? The AnimationBuilder instance returns a promise:

```ts
animator
.setType('shake')
.animate(element)
.then(() => {
// Animation finished
})
.catch(() => {
// Animation interrupted
});
```

You may also change the default options for every instance that is created once changed:

```ts
import { AnimationBuilder } from 'css-animator/builder';

AnimationBuilder.defaults.pin = false;
AnimationBuilder.defaults.useVisibility = true;
```

> Note: changing `pin` and `useVisibility` may be the way to go if you have issues with the possition of other elements during animation

## Angular Usage

Before getting started and to make use of the directive and the service provided by css-animator,
you have to import its module:

```ts
import { NgModule } from '@angular/core';
import { BrowserModule } from '@angular/platform-browser';
import { AppComponent } from './app.component';
import { AnimatorModule } from 'css-animator';

@NgModule({
imports: [
BrowserModule,
AnimatorModule
],
declarations: [
AppComponent
],
bootstrap: [
AppComponent
],
})
export class AppModule { }
```

### Angular Service

There is a little Angular2 service included, that gives you the power of dependency injection out of the box.

```ts
import { Component, OnInit } from '@angular/core';
import { AnimationService, AnimationBuilder } from 'css-animator';

@Component({ ... })
export class SomeComponent implements OnInit {

private animator: AnimationBuilder;

constructor(animationService: AnimationService, private elementRef: ElementRef) {
this.animator = animationService.builder();
}

ngOnInit() {
this.animator.setType('fadeInUp').show(this.elementRef.nativeElement);
}

}
```

### Angular Directive

Feel free to create your own directive around css-animator. For you to get started, there is one included in this package.

```ts
import { Component } from '@angular/core';

@Component({
selector: 'my-app',
template: `


Click me!

`
})
export class AppComponent {

}
```

It is possible to default options on the element, that will be used if you call `animation.start()`.
You can pass any option that the interface `AnimationOptions` supports like this: `animation.start({type: 'bounce', duration: 800})`.

```html



```

> You can also animate host elements with css-animator!

# API

## AnimationOptions

Below are all options supported by css-animator. You may notice, that all [CSS animation properties](https://developer.mozilla.org/en/docs/Web/CSS/animation) are included, so you can look up which values are supported, where the options `delay` and `duration` have to be set as numbers in `ms` (e.g. `1000` for one second).

The `animation-name` is currently not supported, as `type` is as set as class.

```ts
export interface AnimationOptions {

// General settings:
disabled?: boolean;
fixed?: boolean;
reject?: boolean;
useVisibility?: boolean;
pin?: boolean;

// Animation type set as class:
type?: string;

// Animation settings:
fillMode?: string;
timingFunction?: string;
playState?: string;
direction?: string;
duration?: number;
delay?: number;
iterationCount?: number|string;

}
```

> The `delay` option is an exception and won't be set as CSS animation property,
> as delays are handled via JavaScript timeouts. If you really want to
> use the CSS rule, you can call `applyDelayAsStyle` to apply the delay immediately on the element.

### Change Options

You can change the options on an `AnimationBuilder` instance in three different ways.
You can also change the defaults for future instances.

#### Change defaults for future instances

```ts
import { AnimationBuilder } from 'css-animator/builder';

AnimationBuilder.defaults.type = 'bounce';
AnimationBuilder.defaults.duration = '1500';

let animator = new AnimationBuilder();
```

Changing the defaults won't affect instances, that have already been created.

#### Using chainable set functions

```ts
animator
.setType('bounce')
.setDuration(1500);
```

#### Using setters

```ts
animator.type = 'bounce';

if (animator.duration < 1500) {
animator.duration = 1500;
}
```

#### Using setOptions

```ts
animator.setOptions({
type: 'bounce',
duration: 1500
});
```

#### Apply an option

You can apply options, that are related to the animation itself.
Supported options are: `fillMode`, `timingFunction`, `playState`,
`direction`, `duration` and `iterationCount`.

Settings that are applied are immediately set on the element, without the need for starting an animation or saving them on the instance. css-animator can't take care of resetting the element though, so be careful with this feature.

```ts
animator
.applyIterationCount(element, 3);
```

You can also save a value and apply it afterwards:

```ts
animator
.setIterationCount(3)
.applyIterationCount(element);
```

### Options

#### disabled (default: false)

Setting this option to `true` on an `AnimationBuilder` instance bypasses animations and shows or hides an element immediately, while skipping animations entirely. It is also possible to disable animations for all instances by changing the global value:

```ts
import { AnimationBuilder } from 'css-animator/builder';

AnimationBuilder.disabled = true;
```

#### fixed (default: false)

As mentioned above, elements being animated are positioned `absolute`. If you want to change
the position mode to `fixed`, set the fixed option to `true`.

> Setting this option to true results in a more accurate positioning, as `css-animator`
> won't round to the nearest full pixel (integer instead of float). But keep in mind,
> that you might experience unexpected behavior when scrolling while an element is being animated.

#### reject (default: true)

The promise for an animation is rejected with `animation_aborted`, if it is interrupted somehow. To change
this behavior, set the `reject` option to `false`.

#### useVisibility

`AnimationBuilder` uses the `hidden` attribute on elements to hide them. If you want to use the `visibility` CSS rule,
set `useVisibility` to `true`.

#### pin (default: true)

By default, an element will be positioned `absolute` while animating, to enable concurrent animations.
Also the relative position (`top` and `left`) will be calculated and set on the element and the `margin` is set to `0px`.
Furthermore the element's calculated `width` and `height` will be set explicitly.
If you want css-animator to only apply the animation, without changing the element's style temporarily, set `pin` to `false`.

#### type (default: 'shake')

The class that will be applied to the element alongside `animated` and `animated-show`, if the element is being shown, or `animated-hide`, if the element is being hidden.

#### fillMode (default: 'none')

See [CSS animation properties](https://developer.mozilla.org/en/docs/Web/CSS/animation).

#### timingFunction (default: 'ease')

See [CSS animation properties](https://developer.mozilla.org/en/docs/Web/CSS/animation).

#### playState (default: 'running')

See [CSS animation properties](https://developer.mozilla.org/en/docs/Web/CSS/animation).

#### direction (default: 'normal')

See [CSS animation properties](https://developer.mozilla.org/en/docs/Web/CSS/animation).

#### duration (default: 1000)

Set the animation duration as integer in ms.

#### delay (default: 0)

Set a delay, before the animation should start as integer in ms.

#### iterationCount (default: 1)

See [CSS animation properties](https://developer.mozilla.org/en/docs/Web/CSS/animation).

## AnimationBuilder

#### animate

```ts
animate(element: HTMLElement, mode = AnimationMode.Animate): Promise
```

Simply animate an element.

#### show

```ts
show(element: HTMLElement): Promise
```

Animate an element, that was previously hidden.

Calling `show` is equivalent to:

```ts
import { AnimationMode } from 'css-animator/builder';
animator.animate(element, AnimationMode.Show);
```

#### hide

```ts
hide(element: HTMLElement): Promise
```

Adds the attribute `hidden` to the element after the animation has finished.
You may need to add something like `[hidden] { display: none; }` to your CSS.

Again you can also use the `animate` function by passing `AnimationMode.Hide`.

#### stop

```ts
stop(element: HTMLElement, reset = true): Promise
```

#### setOptions

Stop the current animation on an element, reset it's position, reject the promise and remove the event listener that listens for animation end.

```ts
setOptions(options: AnimationOptions): AnimationBuilder
```

Set multiple options at once.

#### set{Option}

```ts
set{Option}(option: string|number|boolean): AnimationBuilder
```

You may set options individually like `setDuration(500)`

#### addAnimationClass

```ts
addAnimationClass(name: string): AnimationBuilder
```

Adds your custom classes while animating alongside the classes `animated` `animated-{mode}` (where mode is `show`, `hide` or `default`, unless you pass another string to the `animate` method).

#### removeAnimationClass

```ts
removeAnimationClass(name: string): AnimationBuilder
```

Won't add classes for future animations, previously added with `addAnimationClass`.

> You can also directly apply options without saving it to the animation builder by using `apply{Option}(options: string|number)`
> Also there are getters and setters for each option, you can access with `animator.{option}`.

#### reset

```ts
reset(element: HTMLElement, removePending = true, rejectTimeouts = false, rejectListeners = false): void
```

#### dispose

```ts
dispose(): void
```

Removes all elements, timeouts and listeners. Call if you don't want to use the builder anymore:

```ts
let animator = new AnimationBuilder();
animator.dispose();
animator = null;
```

## AnimatesDirective

#### start

```ts
start(options?: AnimationOptions): Promise
```

Animates the element.

#### show

```ts
show(options?: AnimationOptions): Promise
```

Shows an element that was hidden.

#### hide

```ts
hide(options?: AnimationOptions): Promise
```

Hides an element by adding the attribute `hidden` to the element after the animation has finished.
You may need to add something like `[hidden] { display: none; }` to your CSS.

#### stop

```ts
stop(): void
```

Stops the current animation on an element, resets it's position, and removes the event listener that listens for animation end.

#### startOrStop

```ts
startOrStop(options?: AnimationOptions)
```

Calls `start` if the element was already started and stop otherwise.

#### pause

```ts
pause(): void
```

Pauses the animation (sets the playState option to `paused`).

#### resume

```ts
resume(): void
```

Resumes a previously paused animation (sets the playState option to `running`).

#### toggle

```ts
toggle(): void
```

Switches between `pause()` and `resume()`.

# Build css-animator

```sh
$ git clone https://github.com/fabiandev/css-animator.git
$ cd css-animator
$ yarn && yarn build
```