https://github.com/faervan/roadblock-td
2D Tower Defence game where your towers block the path of the enemies
https://github.com/faervan/roadblock-td
Last synced: 10 months ago
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2D Tower Defence game where your towers block the path of the enemies
- Host: GitHub
- URL: https://github.com/faervan/roadblock-td
- Owner: Faervan
- Created: 2025-03-24T12:48:19.000Z (over 1 year ago)
- Default Branch: main
- Last Pushed: 2025-04-17T21:04:34.000Z (about 1 year ago)
- Last Synced: 2025-04-18T11:41:35.505Z (about 1 year ago)
- Language: Rust
- Size: 24.9 MB
- Stars: 1
- Watchers: 1
- Forks: 0
- Open Issues: 5
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Metadata Files:
- Readme: README.md
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README
# Roadblock TD
Roadblock TD was intended to be a grid based 2D tower defense game without predefined enemy paths.
The game should feel like a mix of "standard tower defense" (e.g. Kingdom Rush), featuring waves of enemies and live placement of towers to defeat them, and Clash Royal, in the way that towers and walls block enemy movement and enemies can destroy them if they can't find a way around.
This game is made using the [bevy game engine](https://github.com/bevyengine/bevy). The UI is made using [bevy lunex](https://github.com/bytestring-net/bevy_lunex), a UI layout engine for bevy.
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## Credits
The `assets/` directory contains multiple files called `attributions.txt` with credits to the artists of some artwork not made by ourselves.